Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 650 Ti  (ID=0x11c6)
    Vendor:   NVIDIA
    VRAM:     971 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\刘云皓\darr\DaR_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\刘云皓\darr\DaR_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\刘云皓\darr\DaR_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\刘云皓\darr\DaR_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\刘云皓\darr\DaR_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\刘云皓\darr\DaR_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\刘云皓\darr\DaR_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\刘云皓\darr\DaR_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\刘云皓\darr\DaR_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\刘云皓\darr\DaR_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\刘云皓\darr\DaR_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\刘云皓\darr\DaR_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.046 seconds
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: D:\刘云皓\darr\DaR_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\刘云皓\darr\DaR_Data\Managed\System.dll (this message is harmless)
Music slider not found in menu
System.NullReferenceException: Object reference not set to an instance of an object

  at MainMenu.OnEnable () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Save file not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Compare 3.1.7 3.1.7
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

C:/Users/Administrator/AppData/LocalLow/PIXELBUG/Dungeons Are Random/savedStateNORMAL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Save file not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

FrogShaman Alternative(Clone) (FrogShaman)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Compare 3.1.7 3.1.7
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

C:/Users/Administrator/AppData/LocalLow/PIXELBUG/Dungeons Are Random/savedStateNORMAL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Save file not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Swamp Bat Alternative(Clone) (BasicEnemy)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Compare 3.1.7 3.1.7
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

