Initialize engine version: 4.5.3f3 (fca41a4fabea)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdx32.dll 8.15.10.2869]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     695 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\soft\dfll\Displaced_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\soft\dfll\Displaced_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\soft\dfll\Displaced_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\soft\dfll\Displaced_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\dfll\Displaced_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\soft\dfll\Displaced_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: D:\soft\dfll\Displaced_Data\Managed\System.dll (this message is harmless)
UnloadTime: 0.303358 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 185.
Total: 0.819068 ms (FindLiveObjects: 0.011519 ms CreateObjectMapping: 0.013055 ms MarkObjects: 0.102911 ms  DeleteObjects: 0.023423 ms)

UnloadTime: 0.443517 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 2908.
Total: 1.620472 ms (FindLiveObjects: 0.263038 ms CreateObjectMapping: 0.026879 ms MarkObjects: 0.412414 ms  DeleteObjects: 0.216958 ms)

hit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

hit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 3.437551 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 4261.
Total: 2.785906 ms (FindLiveObjects: 0.461565 ms CreateObjectMapping: 0.034559 ms MarkObjects: 1.059834 ms  DeleteObjects: 0.537597 ms)

hit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 7.810523 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 3924.
Total: 2.855794 ms (FindLiveObjects: 0.311806 ms CreateObjectMapping: 0.027263 ms MarkObjects: 1.027195 ms  DeleteObjects: 0.778364 ms)

hit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 16.055731 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 335.
Total: 2.734067 ms (FindLiveObjects: 0.016127 ms CreateObjectMapping: 0.022271 ms MarkObjects: 0.814076 ms  DeleteObjects: 1.191162 ms)

UnloadTime: 0.387070 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3924.
Total: 2.628851 ms (FindLiveObjects: 0.359806 ms CreateObjectMapping: 0.025343 ms MarkObjects: 1.125498 ms  DeleteObjects: 0.377854 ms)

UnloadTime: 12.997186 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 334.
Total: 8.065496 ms (FindLiveObjects: 0.015743 ms CreateObjectMapping: 0.022271 ms MarkObjects: 0.985339 ms  DeleteObjects: 6.321378 ms)

