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		<Author>q</Author>
		<LastAuthor>w</LastAuthor>
		<Created>2012-11-19T22:28:33Z</Created>
		<LastSaved>2012-11-19T22:28:33Z</LastSaved>
		<Version>11.9999</Version>
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        <Cell>
          <Data ss:Type="String">English</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">locale</Data>
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        <Cell>
          <Data ss:Type="String">en</Data>
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      <Row>
        <Cell>
          <Data ss:Type="String">Разное (общее)</Data>
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        <Cell>
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        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">copyright_mpc</Data>
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        <Cell>
          <Data ss:Type="String">Copyright © 2014 MyPlayCity, Inc., "8floor Ltd"</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
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        <Cell>
          <Data ss:Type="String">Copyright © 2014 FreeGamePick.com, "8floor Ltd"</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">copyright_mrg</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Copyright © 2014 MyRealGames.com, "8floor Ltd"</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">window_title</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Fill and Cross. Pirate Riddles 2</Data>
        </Cell>
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      <Row>
        <Cell>
          <Data ss:Type="String">effect_bonus_format</Data>
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        <Cell>
          <Data ss:Type="String">+%i</Data>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">title_level</Data>
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        <Cell>
          <Data ss:Type="String">SELECT LEVEL</Data>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">start_effect</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">LEVEL %i</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">reset_click</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To cancel initiated action drag to this sign</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">loading</Data>
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        <Cell>
          <Data ss:Type="String">Loading</Data>
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      <Row>
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          <Data ss:Type="String">pc_gui_left_click_mouse</Data>
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        <Cell>
          <Data ss:Type="String">left
click</Data>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_gui_right_click_mouse</Data>
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        <Cell>
          <Data ss:Type="String">right
click</Data>
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      <Row>
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          <Data ss:Type="String">Разное (MOBILE)</Data>
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        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_label_health_full</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">MAX</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_lifes_click</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Lives. You need them to play</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_notification_health</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">All lives restored!
Go ahead! Find the pirate treasure!</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_purchase_thanks</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Thank you for your purchase!</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_purchase_cancel</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">The transaction was cancelled.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Текст на кнопках (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_start</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">PLAY</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_shop</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">SHOP</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_options</Data>
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        <Cell>
          <Data ss:Type="String">OPTIONS</Data>
        </Cell>
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      <Row>
        <Cell>
          <Data ss:Type="String">btn_players</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">PLAYERS</Data>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_exit</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">EXIT</Data>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_help</Data>
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        <Cell>
          <Data ss:Type="String">HELP</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_trophy</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">TROPHIES</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_credits</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">CREDITS</Data>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_add</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">ADD</Data>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_del</Data>
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        <Cell>
          <Data ss:Type="String">DELETE</Data>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_apply</Data>
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        <Cell>
          <Data ss:Type="String">APPLY</Data>
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      <Row>
        <Cell>
          <Data ss:Type="String">btn_cancel</Data>
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        <Cell>
          <Data ss:Type="String">CANCEL</Data>
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      <Row>
        <Cell>
          <Data ss:Type="String">btn_back</Data>
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        <Cell>
          <Data ss:Type="String">MENU</Data>
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      <Row>
        <Cell>
          <Data ss:Type="String">btn_pack</Data>
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        <Cell>
          <Data ss:Type="String">ADVENTURE</Data>
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      <Row>
        <Cell>
          <Data ss:Type="String">btn_restart</Data>
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        <Cell>
          <Data ss:Type="String">REPLAY</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_continue</Data>
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        <Cell>
          <Data ss:Type="String">CONTINUE</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_trening</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">TRAINING</Data>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_next</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">NEXT</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Текст на кнопках (MOBILE)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_btn_try_again</Data>
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        <Cell>
          <Data ss:Type="String">TRY AGAIN</Data>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_btn_bought</Data>
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        <Cell>
          <Data ss:Type="String">ALREADY BOUGHT</Data>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_btn_reliff_buy</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">RESTORE THE PURCHASE</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окно настроек (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">title_options</Data>
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        <Cell>
          <Data ss:Type="String">OPTIONS</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_sound</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Sound</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_music</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Music</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_fs</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Full screen</Data>
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      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_cursor</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Game cursor</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окно выбора игрока (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">player_name_exists</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">A player with this name already exists.
Enter another player's name</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">type_player_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Enter the player's name</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">title_player_selection</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">SELECT PLAYER</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Названия паков (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">title_pack</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">SELECT ISLAND</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_1_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 1</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_2_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 2</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_3_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 3</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_4_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 4</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_5_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 5</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_6_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 6</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_7_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 7</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_8_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 8</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_9_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 9</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_10_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 10</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_11_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 11</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_12_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 12</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Анлок паков (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_confirm_pack_lock</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">This island is not available.
To get to it,
explore previous islands.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Анлок паков (PC)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_confirm_nomoney</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Sorry, you do not have enough
coins to get to this island.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Анлок паков (MOBILE)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_label_confirm_buy</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">This archipelago is for
experienced pirates only.

To get to it you have to buy
special map.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_label_confirm_buy_stars</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">You need %s stars to get to this island.
You can also buy special pirate permit
to explore the island without collecting stars.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Title Screen Top (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_hello_player</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Welcome!</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_hello_player_with_name</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Welcome, %s!</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_change_player</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">(click here to change player)</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окна подтверждения (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_confirm_del_player</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Delete player?</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_confirm_exit</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Arrr! Captain, are you sure
you want to leave a ship?</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_confirm_restart_finish</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">You have made too many mistakes.

Start again?</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_confirm_training_hello</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Welcome, %s!</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_confirm_training</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Do you want to start the game with training?
Training can help you
to know the game rules and tips.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окна подтверждения (РС)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_label_confirm_close_lvl</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">You will lose your progress.

Are you sure you want to exit to
main menu?</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_label_confirm_buy_pack</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">This island is not available.

Do you want to get to it for %s coins?</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">label_confirm_restart</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Do you want to restart the level?</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окна подтверждения (MOBILE)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_label_confirm_close_lvl</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">You will lose your progress
and one live.

Are you sure you want to exit to main menu?</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_label_confirm_fail</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">You have made too many mistakes!</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_label_confirm_buy_stcond_chance</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Buy a SECOND CHANCE.
You can finish the level
without going through it again.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_label_confirm_no_health</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Not enough lives to play.
Wait for them to recover
or buy life recovery
in the store.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_label_confirm_restart_no_health</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Not enough lives
to play.
Buy lives in the store?</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_label_confirm_restart</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">You will lose one live.

Do you want to restart the level?</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окно тренировки (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">title_training</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">TRAINING</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_beginner</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">BEGINNER</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pack_expert</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">EXPERT</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окно трофеев (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">title_trophy</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">TROPHIES</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">bonus_money</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Reward %i</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Названия трофеев (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_pack_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">CABIN
BOY</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_pack_2</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">MARINER</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_pack_3</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">BOATSWAIN</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_pack_4</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">MIDSHIPMAN</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_pack_5</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">CAPTAIN</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_pack_6</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">TERROR OF
THE SEAS</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_pack_7</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_pack_8</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_pack_9</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_stars_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">CAPE
OF STAR</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_stars_2</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">PIRATE
BAY</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_stars_3</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">TREASURE
ISLAND</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_all_trophy</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">PIRATE
TREASURE</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_without_error</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">ROGER'S
TROPHY</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_bronze_coin</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">COPPER
REAIS</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_silver_coin</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">SILVER
PIASTRES</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_gold_coin</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">GOLDEN
DOBLONS</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_complete_tutorial</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">BOOT
CAMP</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Названия трофеев (РС)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tr_without_hint</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">FLINT'S
TROPHY</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tr_hint_use</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">SILVER'S
TROPHY</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Названия трофеев (MOBILE)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_tr_time</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">SEA
DOG</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_tr_lifes</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">GENTLEMAN
OF FORTUNE</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Описания трофеев (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_1_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 1
explored</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_2_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 2
explored</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_3_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 3
explored</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_4_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 4
explored</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_5_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 5
explored</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_6_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 6
explored</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_7_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 7
explored</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_8_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 8
explored</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_9_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Island 9
explored</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_without_error_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">5 levels in raw
without mistakes</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_stars1_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">20 levels with
3 stars</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_stars2_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">40 levels with
3 stars</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_stars3_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">80 levels with
3 stars</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_alltr_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">All Trophies
collected</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_bronze_coin_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Earned
10000 coins</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_silver_coin_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Earned
50000 coins</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_gold_coin_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Earned
100000 coins</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tr_tutorial_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Tutorial
finished</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Описание трофеев (РС)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tr_hint_use_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">15 hints 
used</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tr_without_hint_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">3 levels in raw
without hints</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Описание трофеев (MOBILE)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_tr_level_time_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Solved in less,
then 30 seconds</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_tr_buy_health_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">5 lives bought</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окно целей уровня (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">goal_title</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">LEVEL %i</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">goal_title_desc</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Try not to make mistakes on the level!
One mistake takes away one star.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окно победы (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">finish_title</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">LEVEL %i COMPLETED!</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">finish_error</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Mistakes</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">finish_score</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Coins earned</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">finish_time</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Time</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">finish_best_time</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Best time</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">finish_score_total</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Total Coins</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окно победы (РС)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_finish_hints</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Hints used</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окно авторов (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">title_credits</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">CREDITS</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_8floor</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">8FLOOR</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_producer</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Producers</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_producer_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Anna Loginova</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_creobit</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">CREOBIT</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_programmer</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Programming</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_programmer_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Sergey Eliseev</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_programmer_2</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Aleksey Sosedov</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_manager</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Project Manager</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_manager_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Ivan Parkhomenko</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_gamedesigner</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Gamedesign</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_gamedesigner_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Anna Loginova</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_art</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Artists</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_art_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Ekaterina Artyukhina</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_music</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Music</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_music_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Aleksander Maslov</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_sound</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Sound</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">credits_sound_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Aleksander Carpeev</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Магазин и товары (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">title_shop</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">SHOP</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_buy</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">BUY</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">sold_out</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">SOLD</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Магазин и товары (РС)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_start_hint</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Number of starting hints </Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_annotation_start_hint_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">1 starting hint</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_annotation_start_hint_2</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">2 starting hints</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_annotation_start_hint_3</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">3 starting hints</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_annotation_start_hint_4</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">4 starting hints</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_refill_hint</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Refill Hints</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_annotation_refill_hint</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Refill Hints on this level</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_annotation_error_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Rights for a mistake x2</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_annotation_error_2</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Rights for a mistake x3</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_annotation_error_3</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Rights for a mistake x4</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_annotation_error_4</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Rights for a mistake x5</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_annotation_error_5</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Rights for a mistake x6</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Магазин и товары (MOBILE)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_annotation_error_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">+2 Rights for a mistake</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_annotation_error_2</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">+2 Rights for a mistake</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_annotation_health_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Lives х5</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_annotation_refill_health</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Refill all Lives</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окно помощи (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">title_help</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">HELP</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">help_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Images are encrypted with numbers located
to the left of lines and on above the columns.
The numbers show how many groups are in the
filled cells the corresponding row or column,
and how many fused cells contain each of these
groups. For example, a set of numbers at the
bottom line 2 and 1 means that in this line there
are two groups: first - of the two second - one of
the filled cells. Group numbers in one row or in one
column shall be divided, at least, one empty cell.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">help_2</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">It is best to start with a rows
or columns that must be filled
completely. The rightmost column
will be completely filled, as the
height of the field of five cells, and
the rightmost column is number five.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">help_3</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">In the second line there is number 3.
Field length is 5 cells therefore 3 filled cells
can be arranged in a row variously:
closer to the left edge , in the middle
or close to the line the right edge of the field.
The figure shows the different options.

To make it easier to solve a puzzle, mark empty cells with crosses.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окно помощи (РС)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_help_4</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To paint over the cell, left-click on it
or select the tool in the form of a tick.

To mark the cell as empty, right-click on it
or choose the tool in the form of a cross.

To cancel the action initiated on the level
without interrupting movement, use this symbol.

Earn more coins and buy things in the store with them.
They will help you progress in the game.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_help_4_without_shop</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To paint over the cell, left-click on it
or select the tool in the form of a tick.

To mark the cell as empty, right-click on it
or choose the tool in the form of a cross.

To cancel the action initiated on the level
without interrupting movement, use this symbol.

Try not to make mistakes. If you make many
mistakes, the level will be considered lost.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_help_4_mouse</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To paint over the cell, left-click on it.

To mark the cell as empty, right-click on it.

To cancel the action initiated on the level without interrupting
movement, left or right click whichever button you click first.

Earn more coins and buy things in the store with them.
They will help you progress in the game.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_help_4_without_shop_mouse</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To paint over the cell, left-click on it.

To mark the cell as empty, right-click on it.

To cancel the action initiated on the level without interrupting
movement, left or right click whichever button you click first.

Try not to make mistakes. If you make many
mistakes, the level will be considered lost.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окно помощи (MOBILE)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_help_4</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To fill the cell, choose the check mark.

To mark the cell as empty, choose the cross.

To cancel initiated action drag to this mark.

Lives need to progress through the levels. Without
lives you will not be able to play the levels.

Try not to make mistakes. They will  take away your lives.

Buy Items in the shop. They will help your progress</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_help_4_without_shop</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To fill the cell, choose the check mark.

To mark the cell as empty, choose the cross.

To cancel initiated action drag to this mark.

Try not to make mistakes. If you make many
mistakes, the level will be considered lost.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_help_4_mouse_freemium</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To paint over the cell, left-click on it.

To mark the cell as empty, right-click on it.

To cancel the action initiated on the level without interrupting
movement, left or right click whichever button you click first.

Lives need to progress through the levels. Without
lives you will not be able to play the levels.

Try not to make mistakes. They will  take away your lives.

Buy Items in the shop. They will help your progress</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Обучение (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tut1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Here is a 5x5 cells playing field. Figures in front of
rows and columns show the number of consecutive
filled cells there in. Click on selected cells
to fill them.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tut2</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Excellent! There are no more cells left in that column
and the figure is crossed out. It is generally
easier to start with the biggest numbers.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tut3</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">In the indicated line there are 2 groups of 2
filled cells in a row. There is a minimum of
one empty cell between them.
Click on the highlighted cell.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tut4</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Good work, to mark empty cell please choose cross.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tut5</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Now click on highlighted cell.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tut6</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">That's right, remaining 
cells in that can only be filled.
Select the tool.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tut7</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Now click on highlighted cells.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tut10</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Puzzles become harder. In this line there are
3 filled cells and they can be in different positions.
Central cell is common to all states.
Now click on highlighted cell.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tut11</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Good, for this column the only
right decision, to fill in all cell.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tut12</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Now we know where
the remaining cells are in the
2nd row, and we can mark them.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">tut13</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">In these columns, all numbers are crossed out.
Mark the cells in it as empty.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">skip_tutorial_confirm_msg</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Skip tutorial?</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Обучение (РС)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tut4_mouse</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Good work! To mark empty cell you must right click on it.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tut5_mouse</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Right click on highlighted cell.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tut6_mouse</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">That's right! Remaining 
cells in that can only be filled.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tut7_mouse</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Now left click on highlighted cells.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tut8</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Wonderful, to finish the level 
you need to open all filled cells.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tut9</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Mark the filled cells with a tick,
and the empty cells with a cross
(or right-click). If you make too many 
mistakes, you'll fail the level.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tut9_mouse</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To fill cells left click on them.
To mark the empty cells right click on them.
If you make too many 
mistakes, you'll fail the level.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tut9_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">If you make too many 
mistakes, you'll fail the level.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tut14</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Use Hints not to make mistakes
Click to use it.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tut15</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Earn coins fill in the cells.
In some cells there are bonus coins.
Use them to buy more Hints in the shop.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tut16</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To cancel initiated action drag
to this mark.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">pc_tut16_mouse</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To cancel initiated action without interrupting
movement, left or right click
whichever button you click first.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Обучение (MOBILE)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_tut8</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Perfect. To complete this level
you will need to open all the filled cells.
Mark the filled cells with a tick,
and the empty ones with a cross.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_tut9</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Keep an eye on your lives.
Without lives, you can't play.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_tut9_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">If you make many mistakes,
the level will be considered lost.
You will also lose a life.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_tut9_2</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">You can wait while your life restores itself.
But if you don't want to wait, you can buy life
restoration in the store.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_tut14</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To avoid losing lives, you can
buy the ability to make more
mistakes on a level.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_tut15</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Earn coins fill in the cells.
In some cells there are bonus coins.
Get them to be the 1st in the leaderboard.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_tut15_1</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Earn coins fill in the cells.
In some cells there are bonus coins.
Get them to open new rooms.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">m_tut16</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">To cancel initiated action drag
to this mark.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Окно Sponsorpay (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_sponsorpay</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">FREE COINS</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">title_sponsorpay</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">FREE COINS</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_sponsorpay_task</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Complete the tasks
to get free coins.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">btn_sponsorpay_video</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String">Watch video
to get free coins.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Оценить игру (общее)</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
        <Cell>
          <Data ss:Type="String">Solve the riddles of the far away land and Asian generosity will know no bounds! 

144 unique levels 12 magnificent locations. 

More than 8 hours of gameplay in the most beautiful parts of Asia. 

Great music, spectacular trophies 
and a truly oriental atmosphere 
- This game will charm you!</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
        <Cell>
          <Data ss:Type="String">Support the Nonogram community!
Express your opinion
and vote for your favorite game.</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
        <Cell>
          <Data ss:Type="String">Rate</Data>
        </Cell>
      </Row>
      <Row>
        <Cell>
          <Data ss:Type="String">Новый туториал</Data>
        </Cell>
        <Cell>
          <Data ss:Type="String"/>
        </Cell>
      </Row>
    </Table>
  </Worksheet>
</Workbook>
