0000[i] Log             > [dev] session open at 14:35:47'399 on 2014-11-18
Logrus alive and kicking!
0000[i] main            > starting up...
0000[i] DebugManager    > initialized, using DbgHelp.DLL 6.1, API version 4.0.5
0000[i] ArchiveFS       > bound to "tigra-config.arch", source dir is "X:/dev/App/Tigra"
0000[i] App             > activated
0000[i] Core            > version 1.0.1712 compiled Oct 13 2014 at 06:55:35
0000[i] Core            > detected CPU: "GenuineIntel" 6.7.10  @2666 MHz,  FPU MMX TSC CMOV
0000[i] Core            > detected OS: Windows 7 Service Pack 1 build 7601
0000[i] Core            > main thread affinity set to core #1
0000[i] Enum            > "Platform" registered (8D5C6E1D)
0000[i] Enum            > registered 1 as "Win32" in "Platform"
0000[i] Enum            > registered 4 as "PS3" in "Platform"
0000[i] Enum            > registered 5 as "PSP" in "Platform"
0000[i] Enum            > registered 6 as "PSP2" in "Platform"
0000[i] Enum            > registered 3 as "X360" in "Platform"
0000[i] Enum            > registered 777 as "Any" in "Platform"
0000[i] TagSet          > "Semantics" registered (B7E60D0B)
0000[i] TagSet          > registered tag "File" (00000001) in "Semantics"
0000[i] TagSet          > registered tag "Folder" (00000002) in "Semantics"
0000[i] TagSet          > registered tag "Resource" (00000004) in "Semantics"
0000[i] TagSet          > registered tag "Custom" (00000008) in "Semantics"
0000[i] TagSet          > registered tag "Content" (00000010) in "Semantics"
0000[i] TagSet          > registered tag "DynList" (00000020) in "Semantics"
0000[i] TagSet          > registered tag "Hidden" (00000040) in "Semantics"
0000[i] TagSet          > registered tag "Binary" (00000080) in "Semantics"
0000[i] Enum            > "Axis" registered (C04CEDAA)
0000[i] Enum            > registered 0 as "X" in "Axis"
0000[i] Enum            > registered 1 as "Y" in "Axis"
0000[i] Enum            > registered 2 as "Z" in "Axis"
0000[i] Enum            > registered 4 as "none" in "Axis"
0000[i] Enum            > "Interpolation" registered (9D0CB39D)
0000[i] Enum            > registered 1 as "Linear" in "Interpolation"
0000[i] Enum            > registered 2 as "Square" in "Interpolation"
0000[i] Enum            > registered 3 as "Bicubic" in "Interpolation"
0000[i] Enum            > "AnimationType" registered (5028AAE3)
0000[i] Enum            > registered 0 as "None" in "AnimationType"
0000[i] Enum            > registered 1 as "Once" in "AnimationType"
0000[i] Enum            > registered 2 as "Loop" in "AnimationType"
0000[i] Enum            > registered 3 as "LoopBack" in "AnimationType"
0000[i] Enum            > registered 4 as "LoopWithDelay" in "AnimationType"
0000[i] Enum            > "Thread.Priority" registered (673AFD33)
0000[i] Enum            > registered 4294967294 as "lowest" in "Thread.Priority"
0000[i] Enum            > registered 4294967295 as "low" in "Thread.Priority"
0000[i] Enum            > registered 0 as "normal" in "Thread.Priority"
0000[i] Enum            > registered 1 as "high" in "Thread.Priority"
0000[i] Enum            > registered 2 as "highest" in "Thread.Priority"
0000[i] Core            > initialized
0000[i] main            > started up in 33.51ms
0000[i] main            > app location : "D:\soft\huren"
0000[i] main            > app working-dir : "D:\soft\huren"
0000[i] Enum            > "VisualizationType" registered (CADDA6EC)
0000[i] Enum            > registered 0 as "Opaque" in "VisualizationType"
0000[i] Enum            > registered 1 as "Transparent" in "VisualizationType"
0000[i] Enum            > registered 2 as "Debug" in "VisualizationType"
0000[i] Enum            > registered 3 as "Glow" in "VisualizationType"
0000[i] Enum            > registered 4 as "RenderDepth" in "VisualizationType"
0000[i] Enum            > registered 5 as "ShadowMap" in "VisualizationType"
0000[i] Enum            > "Lighting" registered (5B124FDE)
0000[i] Enum            > registered 1 as "PerVertex" in "Lighting"
0000[i] Enum            > registered 2 as "Lightmap" in "Lighting"
0000[i] Enum            > registered 4 as "VertexLightmap" in "Lighting"
0000[i] Enum            > registered 8 as "PerPixel" in "Lighting"
0000[i] Enum            > registered 16 as "None" in "Lighting"
0000[i] Enum            > "Blending" registered (8E0203BC)
0000[i] Enum            > registered 1 as "Opaque" in "Blending"
0000[i] Enum            > registered 2 as "Alpha" in "Blending"
0000[i] Enum            > registered 4 as "Additive" in "Blending"
0000[i] Enum            > "Bump" registered (D6964268)
0000[i] Enum            > registered 1 as "None" in "Bump"
0000[i] Enum            > registered 2 as "EMBM" in "Bump"
0000[i] Enum            > registered 3 as "Dot3" in "Bump"
0000[i] Enum            > "Reflection" registered (5FE847DE)
0000[i] Enum            > registered 1 as "None" in "Reflection"
0000[i] Enum            > registered 2 as "Cubemap" in "Reflection"
0000[i] Enum            > registered 4 as "Spherical" in "Reflection"
0000[i] Enum            > registered 8 as "Planar" in "Reflection"
0000[i] Enum            > "Detail" registered (4DE4599D)
0000[i] Enum            > registered 0 as "None" in "Detail"
0000[i] Enum            > registered 12 as "WorldNormal" in "Detail"
0000[i] Enum            > registered 13 as "WorldPlanar" in "Detail"
0000[i] Enum            > registered 14 as "WorldPlanarBlend" in "Detail"
0000[i] Enum            > registered 15 as "WorldPlanarBurn" in "Detail"
0000[i] Enum            > registered 16 as "WorldPlanarDodge" in "Detail"
0000[i] Enum            > registered 20 as "SeparateUVMapMul" in "Detail"
0000[i] Enum            > "Overbright" registered (2312B6BA)
0000[i] Enum            > registered 1 as "x1" in "Overbright"
0000[i] Enum            > registered 2 as "x2" in "Overbright"
0000[i] Enum            > registered 4 as "x4" in "Overbright"
0000[i] Enum            > "AlphaUsage" registered (FB434800)
0000[i] Enum            > registered 1 as "Opacity" in "AlphaUsage"
0000[i] Enum            > registered 3 as "Reflectivity" in "AlphaUsage"
0000[i] Enum            > registered 4 as "Specularity" in "AlphaUsage"
0000[i] Enum            > registered 2 as "Luminosity" in "AlphaUsage"
0000[i] Enum            > "ColorCorrection" registered (794CE9EE)
0000[i] Enum            > registered 0 as "None" in "ColorCorrection"
0000[i] Enum            > registered 1 as "Matrix4x3" in "ColorCorrection"
0000[i] Enum            > "TextureAnimation" registered (32505D1D)
0000[i] Enum            > registered 0 as "None" in "TextureAnimation"
0000[i] Enum            > registered 1 as "Scroll" in "TextureAnimation"
0000[i] Enum            > registered 2 as "Frame" in "TextureAnimation"
0000[i] Enum            > "VarType" registered (8A2E8CAB)
0000[i] Enum            > registered 1 as "int" in "VarType"
0000[i] Enum            > registered 2 as "float" in "VarType"
0000[i] Enum            > registered 3 as "bool" in "VarType"
0000[i] Enum            > registered 4 as "string" in "VarType"
0000[i] Core            > "ScriptEnv" component registered
0000[i] Core            > "InputSystem" component registered
0000[i] Core            > "VideoSystem" component registered
0000[i] Core            > "Render2D" component registered
0000[i] Core            > "VisualWorld3D" component registered
0000[i] Core            > "AudioSystem" component registered
0000[i] Core            > "AudioWorld3D" component registered
0000[i] Core            > "PhysWorld" component registered
0000[i] Core            > "Logic3D" component registered
0000[i] Core            > "VisualFX" component registered
0000[i] Core            > "Animation" component registered
0000[i] Core            > "game3d_World" component registered
0000[i] Core            > "tigra.Game" component registered
0000[i] ResourceCache   > initialized
0000[i] main            > initializing components
0000[i] ScriptEnv       > initializing...
0000[i] ScriptEnv       > using space-alloc
0000[i] ScriptEnv       > initializing Lua...done
0000[i] ScriptEnv       > using Lua 5.2.2
0000[i] ScriptEnv       > scripting initialized
0000[i] Tigra           > creating shadow ... done
0000[i] ScriptThread    > creating shadow ........ done
0000[i] Trigger         > creating shadow ..... done
0000[i] Actor           > creating shadow .................................................................................. done
0000[i] World           > creating shadow ........ done
0000[i] Effect          > creating shadow .. done
0000[i] Decoration      > creating shadow ....... done
0000[i] Character       > creating shadow .................................. done
0000[i] Weapon          > creating shadow ..... done
0000[i] RandomSequence  > creating shadow ... done
0000[i] RandomSequence  > creating shadow ... done
0000[i] ScriptThread    > creating shadow ........ done
0000[i] RemoteRequest   > registered "script-env/thread-list" JSON-handler
0000[i] RemoteRequest   > registered "script-env/thread-call-stack" JSON-handler
0000[i] RemoteRequest   > registered "script-env/thread-locals" JSON-handler
0000[i] ResourceCache   > "LuaScript" class registered (C927AF99)
LuaMem usage = 134'744 / 5'120'000 (+134'744)   Lua in-use = 103'893
0000[i] RemoteRequest   > registered "script-env/script-code" JSON-handler
0000[i] RemoteRequest   > registered "script-env/breakpoint-clearall" HTTP-handler
0000[i] RemoteRequest   > registered "script-env/breakpoint-toggle" HTTP-handler
0000[i] RemoteRequest   > registered "script-env/breakpoint-active" HTTP-handler
0000[i] RemoteRequest   > registered "script-env/cur-line" JSON-handler
0000[i] RemoteRequest   > registered "script-env/debug-break" HTTP-handler
0000[i] RemoteRequest   > registered "script-env/debug-step" JSON-handler
0000[i] RemoteRequest   > registered "script-env/debug-run" HTTP-handler
0000[i] ScriptEnv       > debugging disabled
0000[i] ScriptEnv       > initialized in 6.91ms
0000[i] InputSystem     > initializing...
0000[i] Input-DX7       > DInput7 created, using version 7.0
0000[i] InputSystem     > created "KeyboardWin32" keyboard
0000[i] KeyboardWin32   > initialized
0000[i] TouchPanel      > digitizer flags= 00000000
0000[i] TouchPanel      > system doesn't have touch-panel
0000[E] MotionSensor    > failed to get sensor-collection (80070490)
0000[i] MouseDX7        > mouse initialized, using traditional mouse "Êó±ê"
0000[i] MouseDX7        > switched to relative mode, calibrated data
0000[i] InputSystem     > initialized in 147.21ms
0000[i] VideoSystem     > initializing...
0000[i] ResourceCache   > "TextureAtlas" class registered (10A48DFD)
0000[i] VideoSystem     > created "RenderDX9" render
0000[i] RenderDX9       > vendor-id : 8086  device-id : 2E32
0000[i] RenderDX9       > using retail DirectX runtime
supported display modes:
  A8R8G8B8 :
  X8R8G8B8 :
    320x200 @ 70Hz
    320x240 @ 70Hz
    400x300 @ 70Hz
    512x384 @ 70Hz
    640x400 @ 70Hz
    640x480 @ 59Hz
    640x480 @ 60Hz
    640x480 @ 70Hz
    640x480 @ 73Hz
    640x480 @ 75Hz
    800x600 @ 60Hz
    800x600 @ 72Hz
    800x600 @ 75Hz
    1024x768 @ 60Hz
    1024x768 @ 70Hz
    1024x768 @ 75Hz
    1152x864 @ 60Hz
    1152x864 @ 75Hz
    1280x600 @ 60Hz
    1280x720 @ 60Hz
    1280x768 @ 60Hz
    1280x768 @ 75Hz
    1280x800 @ 60Hz
    1280x960 @ 60Hz
    1280x960 @ 75Hz
    1280x1024 @ 60Hz
    1280x1024 @ 75Hz
    1360x768 @ 60Hz
    1366x768 @ 60Hz
    1400x1050 @ 60Hz
    1400x1050 @ 75Hz
    1440x900 @ 60Hz
    1440x900 @ 75Hz
    1600x900 @ 60Hz
    1680x1050 @ 60Hz
    1920x1080 @ 60Hz
Adapter[0]:
  \\.\DISPLAY1 "Intel(R) G41 Express Chipset"
  Driver 8.15.10.2869
0000[i] ResourceCache   > "VertexDecl" class registered (2C380766)
0000[i] ResourceCache   > "VertexProg" class registered (00FAA108)
0000[i] ResourceCache   > "FragmentShader" class registered (A28823CA)
0000[i] ResourceCache   > "Texture" class registered (FA2D34B4)
0000[i] ResourceCache   > "Driver3DState" class registered (D4F6D792)
0000[i] VideoSystem     > initialized in 62.19ms
0000[i] Render2D        > initializing...
0000[i] ResourceCache   > loading "Render2D" (compiled 2014-04-26 at 08:41 with LRC 1.541)
0000[i] ResourceCache   > "Render2D" package loaded in 0.000s
0000[i] Enum            > "BlurType" registered (BC5D6819)
0000[i] Enum            > registered 0 as "None" in "BlurType"
0000[i] Enum            > registered 1 as "Box" in "BlurType"
0000[i] Enum            > registered 2 as "Gaussian" in "BlurType"
0000[i] ResourceCache   > "Font10" class registered (3CD1559C)
0000[i] Render2D        > initialized in 5.41ms
0000[i] VisualWorld3D   > initializing...
0000[i] ResourceCache   > "RenderPipeline2" class registered (1CE1806E)
0000[i] ResourceCache   > "RenderPipelineCfg2" class registered (40BAB410)
0000[i] ResourceCache   > "MeshSkeleton" class registered (C94AB575)
0000[i] ResourceCache   > "StaticMesh2" class registered (9EAC0775)
0000[i] ResourceCache   > "MultiMesh2" class registered (DB7DE228)
0000[i] ResourceCache   > "StaticScene2" class registered (D6A504DA)
0000[i] ResourceCache   > "Lightmap2" class registered (5AD672C2)
0000[i] ResourceCache   > loading "BaseRP" (compiled 2014-10-12 at 07:47 with LRC 1.541)
0000[i] ResourceCache   > "BaseRP" package loaded in 0.077s
0000[i] RenderPipeline  > applying config "RPcfg/base":
  37 variables:
    VP__LIGHT0_RANGE         -> 48
    VP__SWAY_DIRECTION       -> 58
    VP__LIGHT0_COLOR         -> 40
    VP__WORLD                -> 4
    VP__ONE                  -> 1
    VP__UV_SCALE_OFFSET      -> 19
    VP__LIGHT_RANGE          -> 48
    VP__LIGHT0_POS           -> 24
    VP__SKY_INTENSITY        -> 23
    VP__WORLDVIEW            -> 8
    VP__BLEND_MATRIX         -> 67
    VP__ILLUMINATION         -> 65
    VP__LIGHT0_DIR           -> 32
    VP__BLEND_OFFSET         -> 91
    VP__PROJTEX              -> 60
    VP__PS_CENTER            -> 66
    VP__HALF                 -> 3
    VP__VIEWPROJECTION       -> 8
    VP__DIFFUSE_SPECULAR     -> 22
    VP__BLEND_QUATERNION     -> 67
    VP__CSM_SHADOW_MATRICES  -> 67
    VP__LIGHT_DIR            -> 32
    VP__MORPHING_RATIO       -> 64
    VP__MAT_AMBIENT          -> 18
    VP__ZERO                 -> 0
    VP__TEXGEN2_VPARAM       -> 1
    VP__TEXGEN1_UPARAM       -> 0
    VP__EYE_DIR              -> 16
    VP__FOGRANGE             -> 18
    VP__XFORM                -> 12
    VP__LIGHT_POS            -> 24
    VP__TWO                  -> 2
    VP__AMBIENT              -> 20
    VP__EYE_POS              -> 17
    VP__SWAY_PARAM           -> 57
    VP__WORLD_INVERSE        -> 8
    VP__LIGHT_COLOR          -> 40
  21 static variables:
    VP__SWAY_DIRECTION       = {1.000000, 0.000000, 0.000000, 0.000000}
    VP__LIGHT0_COLOR         = {1.000000, 1.000000, 1.000000, 1.000000}
    VP__WORLD                = {...}
    VP__ONE                  = {1.000000, 1.000000, 1.000000, 1.000000}
    VP__UV_SCALE_OFFSET      = {1.000000, 1.000000, 0.000000, 0.000000}
    VP__WORLDVIEW            = {...}
    VP__ILLUMINATION         = {1.000000, 1.000000, 1.000000, 1.000000}
    VP__LIGHT0_DIR           = {0.408250, -0.816500, 0.408250, 0.000000}
    VP__PROJTEX              = {...}
    VP__HALF                 = {0.500000, 0.500000, 0.500000, 0.500000}
    VP__VIEWPROJECTION       = {...}
0000[W] RenderPipeline  > unknown variable "VP_SKY__INTENSITY", ignoring add static 4f-var
    VP_SKY__INTENSITY        = {1.000000, 1.000000, 1.000000, 1.000000}
    VP__MORPHING_RATIO       = {0.000000, 0.000000, 0.000000, 0.000000}
    VP__ZERO                 = {0.000000, 0.000000, 0.000000, 0.000000}
    VP__EYE_DIR              = {0.000000, 0.000000, 1.000000, 1.000000}
    VP__XFORM                = {...}
    VP__TWO                  = {2.000000, 2.000000, 2.000000, 2.000000}
    VP__AMBIENT              = {0.300000, 0.300000, 0.300000, 0.300000}
    VP__EYE_POS              = {0.000000, 0.000000, 0.000000, 0.000000}
    VP__SWAY_PARAM           = {1.000000, 1.000000, 0.000000, 0.000000}
    VP__WORLD_INVERSE        = {...}
0000[i] VisualWorld3D   > initialized in 97.18ms
0000[i] AudioSystem     > initializing...
0000[i] AudioSystem     > created "AudioDeviceXA" AudioDevice
0000[i] AudioDeviceXA   > XAudio2 Audio Device Count 1 
0000[i] AudioDeviceXA   > --------------------------------------------------------------------------------
0000[i] AudioDeviceXA   > XAudio2 Audio Device #0: 
0000[i] AudioDeviceXA   > XAudio2 Device Details.Device Role: GlobalDefaultDevice 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format: 22480928 0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format.nChannels: 2 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format.nSamplesPerSec: 48000 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format.nAvgBytesPerSec: 192000 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format.nBlockAlign: 4 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format.wBitsPerSample: 16 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format.cbSize: 22 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.dwChannelMask: 3 
0000[i] AudioDeviceXA   > --------------------------------------------------------------------------------
0000[i] AudioDeviceXA   > XAudio2 Audio Device Selected 0 
0000[i] AudioDeviceXA   > --------------------------------------------------------------------------------
0000[i] AudioDeviceXA   > XAudio2 Audio Device #0: 
0000[i] AudioDeviceXA   > XAudio2 Device Details.Device Role: GlobalDefaultDevice 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format: 22480928 0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format.nChannels: 2 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format.nSamplesPerSec: 48000 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format.nAvgBytesPerSec: 192000 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format.nBlockAlign: 4 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format.wBitsPerSample: 16 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.Format.cbSize: 22 
0000[i] AudioDeviceXA   > XAudio2 Device Details.OutputFormat.dwChannelMask: 3 
0000[i] AudioDeviceXA   > --------------------------------------------------------------------------------
0000[i] AudioDeviceXA   > --------------------------------------------------------------------------------
0000[i] AudioDeviceXA   > XAudio2 Performance Data: AudioCyclesSinceLastQuery #45: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: TotalCyclesSinceLastQuery #6995: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: MinimumCyclesPerQuantum #45: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: MaximumCyclesPerQuantum #45: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: MemoryUsageInBytes #26032: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: CurrentLatencyInSamples #960: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: GlitchesSinceEngineStarted #0: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: ActiveSourceVoiceCount #0: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: TotalSourceVoiceCount #0: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: ActiveSubmixVoiceCount #0: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: ActiveResamplerCount #0: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: ActiveMatrixMixCount #0: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: ActiveXmaSourceVoices #0: 
0000[i] AudioDeviceXA   > XAudio2 Performance Data: ActiveXmaStreams #0: 
0000[i] AudioDeviceXA   > --------------------------------------------------------------------------------
0000[i] ResourceCache   > "AudioBuffer" class registered (4D5775D9)
0000[i] AudioSystem     > initialized in 94.34ms
0000[i] AudioWorld3D    > initializing...
0000[i] ResourceCache   > "AudioScene" class registered (7AAA093E)
0000[i] Enum            > "audio.AmbientSound3D.VolumeType" registered (47BACCB0)
0000[i] Enum            > registered 1 as "Sphere" in "audio.AmbientSound3D.VolumeType"
0000[i] Enum            > registered 2 as "Box" in "audio.AmbientSound3D.VolumeType"
0000[i] Enum            > "audio.AmbientMusic3D.VolumeType" registered (D1F170A1)
0000[i] Enum            > registered 0 as "None" in "audio.AmbientMusic3D.VolumeType"
0000[i] Enum            > registered 1 as "Sphere" in "audio.AmbientMusic3D.VolumeType"
0000[i] Enum            > registered 2 as "Box" in "audio.AmbientMusic3D.VolumeType"
0000[i] AudioWorld3D    > initialized in 0.23ms
0000[i] PhysWorld       > initializing...
0000[i] PhysWorld       > using non-parallel collision-dispatcher
0000[i] Enum            > "CollisionShape.Type" registered (9880A50F)
0000[i] Enum            > registered 1 as "Sphere" in "CollisionShape.Type"
0000[i] Enum            > registered 2 as "CapsuleY" in "CollisionShape.Type"
0000[i] Enum            > registered 3 as "CapsuleX" in "CollisionShape.Type"
0000[i] Enum            > registered 4 as "CapsuleZ" in "CollisionShape.Type"
0000[i] Enum            > registered 5 as "CylinderY" in "CollisionShape.Type"
0000[i] Enum            > registered 6 as "CylinderX" in "CollisionShape.Type"
0000[i] Enum            > registered 7 as "CylinderZ" in "CollisionShape.Type"
0000[i] Enum            > registered 8 as "Box" in "CollisionShape.Type"
0000[i] Enum            > registered 9 as "ConvexHull" in "CollisionShape.Type"
0000[i] TagSet          > "CollisionGroup" registered (101A3717)
0000[i] PhysWorld       > using scale 2.000
0000[i] TagSet          > un-registered tags in "CollisionGroup"
0000[i] TagSet          > registered tag "world" (00000001) in "CollisionGroup"
0000[i] PhysWorld       > "world" collision-group added
0000[i] TagSet          > registered tag "trigger" (00000002) in "CollisionGroup"
0000[i] PhysWorld       > "trigger" collision-group added
0000[i] TagSet          > registered tag "enemy" (00000004) in "CollisionGroup"
0000[i] PhysWorld       > "enemy" collision-group added
0000[i] TagSet          > registered tag "enemy2" (00000008) in "CollisionGroup"
0000[i] PhysWorld       > "enemy2" collision-group added
0000[i] TagSet          > registered tag "trap" (00000010) in "CollisionGroup"
0000[i] PhysWorld       > "trap" collision-group added
0000[i] TagSet          > registered tag "player" (00000020) in "CollisionGroup"
0000[i] PhysWorld       > "player" collision-group added
0000[i] TagSet          > registered tag "pickup" (00000040) in "CollisionGroup"
0000[i] PhysWorld       > "pickup" collision-group added
0000[i] TagSet          > registered tag "obstacle" (00000080) in "CollisionGroup"
0000[i] PhysWorld       > "obstacle" collision-group added
0000[i] TagSet          > registered tag "platform" (00000100) in "CollisionGroup"
0000[i] PhysWorld       > "platform" collision-group added
0000[i] TagSet          > registered tag "ignored" (00000200) in "CollisionGroup"
0000[i] PhysWorld       > "ignored" collision-group added
0000[i] TagSet          > registered tag "interactive" (00000400) in "CollisionGroup"
0000[i] PhysWorld       > "interactive" collision-group added
0000[i] PhysWorld       > using 10 max.susteps
0000[i] PhysWorld       > using fixed timestep 0.017 (60.0 Hz)
0000[i] Enum            > "RigidBody.Type" registered (4140C5F1)
0000[i] Enum            > registered 1 as "bodyStatic" in "RigidBody.Type"
0000[i] Enum            > registered 2 as "bodyDynamic" in "RigidBody.Type"
0000[i] Enum            > registered 3 as "bodyKinematic" in "RigidBody.Type"
0000[i] ResourceCache   > "ClipMesh2" class registered (05A798AB)
0000[i] ResourceCache   > "CollisionGeometry2" class registered (F438AA0D)
0000[i] PhysWorld       > initialized in 4.13ms
0000[i] Logic3D         > initializing...
0000[i] ResourceCache   > "MarkerSet2" class registered (9BD660CD)
0000[i] ResourceCache   > "GraphSet2" class registered (14C87699)
0000[i] ResourceCache   > "TriggerSet2" class registered (9F53F187)
0000[i] Logic3D         > initialized in 0.08ms
0000[i] VisualFX        > initializing...
0000[i] vfx.ParticleSystem> particle mem-size set to 4'194'304
0000[i] Enum            > "Visualization.Effect.ParticleOrientation" registered (7254BA0B)
0000[i] Enum            > registered 1 as "Camera" in "Visualization.Effect.ParticleOrientation"
0000[i] Enum            > registered 3 as "Velocity" in "Visualization.Effect.ParticleOrientation"
0000[i] Enum            > registered 2 as "Horizontal" in "Visualization.Effect.ParticleOrientation"
0000[i] VisualFX        > initialized in 0.18ms
0000[i] Animation       > initializing...
0000[i] ResourceCache   > "Animation2" class registered (9F587CC7)
0000[i] Animation       > initialized in 0.03ms
0000[i] game3d_World    > initializing...
0000[i] RandomSequence  > creating shadow ... done
0000[i] ResourceCache   > loading "Game3DScript" (compiled 2014-06-21 at 10:05 with LRC 1.541)
0000[i] ResourceCache   > "Game3DScript" package loaded in 0.000s
0000[i] game3d::World   > executing game3d'Script...OK
0000[i] game3d::World   > executing game3d'Task...OK
0000[i] game3d::World   > executing game3d'Event...OK
0000[i] game3d::World   > executing game3d'ScriptedBehaviour...OK
0000[i] Enum            > "game3d.VisualRepresentation.PartType" registered (DFCE9E7B)
0000[i] Enum            > registered 0 as "None" in "game3d.VisualRepresentation.PartType"
0000[i] Enum            > registered 1 as "StaticMesh" in "game3d.VisualRepresentation.PartType"
0000[i] Enum            > registered 2 as "MultiMesh" in "game3d.VisualRepresentation.PartType"
0000[i] Enum            > registered 3 as "Billboard" in "game3d.VisualRepresentation.PartType"
0000[i] Enum            > registered 4 as "SegmentBillboard" in "game3d.VisualRepresentation.PartType"
0000[i] Enum            > registered 5 as "ParticleSystem" in "game3d.VisualRepresentation.PartType"
0000[i] Enum            > registered 6 as "Sound3D" in "game3d.VisualRepresentation.PartType"
0000[i] Enum            > registered 9 as "Sound" in "game3d.VisualRepresentation.PartType"
0000[i] Enum            > registered 7 as "Trail" in "game3d.VisualRepresentation.PartType"
0000[i] Enum            > registered 8 as "BillboardTrail" in "game3d.VisualRepresentation.PartType"
0000[i] Enum            > "game3d.PhysicalRepresentation.PartLink" registered (92470C8E)
0000[i] Enum            > registered 0 as "None" in "game3d.PhysicalRepresentation.PartLink"
0000[i] Enum            > registered 1 as "Actor" in "game3d.PhysicalRepresentation.PartLink"
0000[i] Enum            > registered 2 as "VisualPart" in "game3d.PhysicalRepresentation.PartLink"
0000[i] Enum            > registered 3 as "SkeletonBone" in "game3d.PhysicalRepresentation.PartLink"
0000[i] TagSet          > "game3d.Actor.Tags" registered (AD5CDC3E)
0000[i] Actor           > creating shadow .................................................................................. done
0000[i] game3d::Actor   > "Pawn" class registered
0000[i] game3d::Actor   > "Character" class registered
0000[i] Enum            > "game3d.Character.Action.EventType" registered (3BD44DB7)
0000[i] Enum            > registered 0 as "None" in "game3d.Character.Action.EventType"
0000[i] Enum            > registered 1 as "GameEvent" in "game3d.Character.Action.EventType"
0000[i] Enum            > registered 2 as "BehaviourEvent" in "game3d.Character.Action.EventType"
0000[i] Enum            > registered 3 as "SpawnEffect" in "game3d.Character.Action.EventType"
0000[i] Enum            > registered 4 as "SpawnTargetedEffect" in "game3d.Character.Action.EventType"
0000[i] Enum            > registered 5 as "SetTag" in "game3d.Character.Action.EventType"
0000[i] Enum            > registered 6 as "ClearTag" in "game3d.Character.Action.EventType"
0000[i] Enum            > registered 7 as "ActivateRepresentationPart" in "game3d.Character.Action.EventType"
0000[i] Enum            > registered 8 as "DeactivateRepresentationPart" in "game3d.Character.Action.EventType"
0000[i] Enum            > registered 10 as "DeactivateRepresentationPartDelayed" in "game3d.Character.Action.EventType"
0000[i] Enum            > registered 9 as "HideRepresentationPart" in "game3d.Character.Action.EventType"
0000[i] Enum            > "game3d.Character.Action.MotionType" registered (F54B3143)
0000[i] Enum            > registered 0 as "None" in "game3d.Character.Action.MotionType"
0000[i] Enum            > registered 1 as "Animation" in "game3d.Character.Action.MotionType"
0000[i] Enum            > registered 2 as "Physics" in "game3d.Character.Action.MotionType"
0000[i] Enum            > "game3d.Character.Action.MotionNode" registered (0E5DF08E)
0000[i] Enum            > registered 1 as "Animation" in "game3d.Character.Action.MotionNode"
0000[i] Enum            > registered 2 as "AnimationByVelocity" in "game3d.Character.Action.MotionNode"
0000[i] Enum            > registered 3 as "AnimationByParam1" in "game3d.Character.Action.MotionNode"
0000[i] Enum            > registered 4 as "DirectionalBlendXZ" in "game3d.Character.Action.MotionNode"
0000[i] Enum            > registered 5 as "VelocityBlendXZ" in "game3d.Character.Action.MotionNode"
0000[i] Enum            > registered 6 as "Param1Blend" in "game3d.Character.Action.MotionNode"
0000[i] Enum            > registered 7 as "ParamXBlend" in "game3d.Character.Action.MotionNode"
0000[i] Enum            > "Character.CollisionPartType" registered (58E56DD7)
0000[i] Enum            > registered 1 as "Box" in "Character.CollisionPartType"
0000[i] Enum            > registered 2 as "Sphere" in "Character.CollisionPartType"
0000[i] TagSet          > "Character.CollisionTag" registered (36C23A32)
0000[i] TagSet          > registered tag "hand" (00000001) in "Character.CollisionTag"
0000[i] TagSet          > registered tag "foot" (00000002) in "Character.CollisionTag"
0000[i] TagSet          > registered tag "head" (00000004) in "Character.CollisionTag"
0000[i] TagSet          > registered tag "chest" (00000008) in "Character.CollisionTag"
0000[i] TagSet          > registered tag "attack" (00000010) in "Character.CollisionTag"
0000[i] TagSet          > registered tag "block" (00000020) in "Character.CollisionTag"
0000[i] TagSet          > registered tag "unprotected" (00000040) in "Character.CollisionTag"
0000[i] TagSet          > registered tag "left" (00000080) in "Character.CollisionTag"
0000[i] TagSet          > registered tag "right" (00000100) in "Character.CollisionTag"
0000[i] Enum            > "game3d.Character.ActionType" registered (A3E285AE)
0000[i] Enum            > registered 1 as "Primary" in "game3d.Character.ActionType"
0000[i] Enum            > registered 2 as "Secondary" in "game3d.Character.ActionType"
0000[i] Enum            > registered 3 as "Additive" in "game3d.Character.ActionType"
0000[i] World           > "ActorLanded" event registered
0000[i] World           > "CharacterHitWall" event registered
0000[i] World           > "CharacterLanded" event registered
0000[i] game3d::Actor   > "target.x" number-var registered
0000[i] game3d::Actor   > "target.y" number-var registered
0000[i] game3d::Actor   > "target.z" number-var registered
0000[i] game3d::Actor   > "impulse_dir.x" number-var registered
0000[i] game3d::Actor   > "impulse_dir.y" number-var registered
0000[i] game3d::Actor   > "impulse_dir.z" number-var registered
0000[i] game3d::Actor   > "impulse_k" number-var registered
0000[i] Character       > creating shadow .................................. done
0000[i] game3d::Actor   > "Decoration" class registered
0000[i] Enum            > "game3d.DecorationCollisionAction" registered (5B74F563)
0000[i] Enum            > registered 0 as "None" in "game3d.DecorationCollisionAction"
0000[i] Enum            > registered 1 as "GameEvent" in "game3d.DecorationCollisionAction"
0000[i] Enum            > registered 2 as "BehaviourEvent" in "game3d.DecorationCollisionAction"
0000[i] Enum            > registered 3 as "Script" in "game3d.DecorationCollisionAction"
0000[i] game3d::Actor   > "target_uid" number-var registered
0000[i] Decoration      > creating shadow ....... done
0000[i] game3d::Actor   > "Projectile" class registered
0000[i] game3d::Actor   > "speed" number-var registered
0000[i] game3d::Actor   > "energy" number-var registered
0000[i] game3d::Actor   > "hit.x" number-var registered
0000[i] game3d::Actor   > "hit.y" number-var registered
0000[i] game3d::Actor   > "hit.z" number-var registered
0000[i] game3d::Actor   > "hit.nx" number-var registered
0000[i] game3d::Actor   > "hit.ny" number-var registered
0000[i] game3d::Actor   > "hit.nz" number-var registered
0000[i] game3d::Actor   > "Missile" class registered
0000[i] game3d::Actor   > "force_forward" number-var registered
0000[i] game3d::Actor   > "initial_velocity" number-var registered
0000[i] game3d::Actor   > "Item" class registered
0000[i] game3d::Actor   > "AreaDamage" class registered
0000[i] World           > "AreaDamage" event registered
0000[i] game3d::Actor   > "Weapon" class registered
0000[i] Weapon          > creating shadow ..... done
0000[i] game3d::Actor   > "missile_velocity" number-var registered
0000[i] ResourceCache   > "SpawnPointSet2" class registered (879E2BAE)
0000[i] Enum            > "game3d.Trigger.Shape" registered (87FC2E6E)
0000[i] Enum            > registered 1 as "Sphere" in "game3d.Trigger.Shape"
0000[i] Enum            > registered 2 as "Box" in "game3d.Trigger.Shape"
0000[i] Enum            > "game3d.Trigger.Action" registered (F59D598B)
0000[i] Enum            > registered 0 as "None" in "game3d.Trigger.Action"
0000[i] Enum            > registered 1 as "GameEvent" in "game3d.Trigger.Action"
0000[i] Enum            > registered 2 as "GameVarInc" in "game3d.Trigger.Action"
0000[i] Enum            > registered 4 as "GameVarSet" in "game3d.Trigger.Action"
0000[i] Enum            > registered 5 as "GameVarClear" in "game3d.Trigger.Action"
0000[i] Enum            > registered 3 as "GameVarDec" in "game3d.Trigger.Action"
0000[i] Enum            > registered 6 as "ActorEvent0" in "game3d.Trigger.Action"
0000[i] Enum            > registered 7 as "ActorSetTag" in "game3d.Trigger.Action"
0000[i] Enum            > registered 8 as "ActorClearTag" in "game3d.Trigger.Action"
0000[i] Enum            > registered 9 as "Script" in "game3d.Trigger.Action"
0000[i] Trigger         > creating shadow ..... done
0000[i] Effect          > creating shadow .. done
0000[i] game3d_World    > initialized in 6.30ms
0000[i] tigra.Game      > initializing...
0000[i] game3d.Trigger  > collision group/mask is  trigger (00000002) / player,enemy 00000024
0000[i] tigra.Game      > initialized in 0.03ms
0000[i] main            > components initialized in 426.07ms
Tigra build#235
running on "BAKU-PC" as "Baku"
0000[i] ResourceCache   > loading "tigra-Base" (compiled 2014-10-15 at 19:50 with LRC 1.541)
0000[i] ResourceCache   > "tigra-Base" package loaded in 0.125s
0000[i] ResourceCache   > loading "tigra-Test" (compiled 2014-10-28 at 06:28 with LRC 1.541)
0000[i] ResourceCache   > "tigra-Test" package loaded in 0.025s
0000[i] ResourceCache   > loading "tigra-Char" (compiled 2014-10-12 at 09:50 with LRC 1.541)
0000[i] ResourceCache   > "tigra-Char" package loaded in 0.010s
0000[i] ResourceCache   > loading "tigra-Clip" (compiled 2014-10-12 at 09:50 with LRC 1.541)
0000[i] ResourceCache   > "tigra-Clip" package loaded in 0.001s
0000[i] ResourceCache   > loading "tigra-Audio" (compiled 2014-10-12 at 09:50 with LRC 1.541)
0000[i] ResourceCache   > "tigra-Audio" package loaded in 0.059s
0000[i] ResourceCache   > loading "tigra-Demo3" (compiled 2014-11-07 at 17:49 with LRC 1.541)
0000[i] ResourceCache   > "tigra-Demo3" package loaded in 0.261s
0000[i] vfx.ParticleSystem> "CrystalDestruction" class registered (F144FB2C)
0000[i] vfx.ParticleSystem> "CrystalDestruction"."default" subclass registered ([5F237EAF] "config/fx/CrystalDestruction--default.lc")
0000[i] vfx.ParticleSystem> "DarkPool" class registered (B393F42B)
0000[i] vfx.ParticleSystem> "DarkPool"."medium" subclass registered ([4110C26B] "config/fx/DarkPool--medium.lc")
0000[i] vfx.ParticleSystem> "DarkPool"."small" subclass registered ([89C82F97] "config/fx/DarkPool--small.lc")
0000[i] vfx.ParticleSystem> "DarkSplash" class registered (AC0E722B)
0000[i] vfx.ParticleSystem> "DarkSplash"."default" subclass registered ([5F237EAF] "config/fx/DarkSplash--default.lc")
0000[i] vfx.ParticleSystem> "DarkTrail" class registered (6151F7FB)
0000[i] vfx.ParticleSystem> "DarkTrail"."default" subclass registered ([5F237EAF] "config/fx/DarkTrail--default.lc")
0000[i] vfx.ParticleSystem> "Dash" class registered (48DADC8D)
0000[i] vfx.ParticleSystem> "Dash"."default" subclass registered ([5F237EAF] "config/fx/Dash--default.lc")
0000[i] vfx.ParticleSystem> "Death" class registered (0A6C735B)
0000[i] vfx.ParticleSystem> "Death"."default" subclass registered ([5F237EAF] "config/fx/Death--default.lc")
0000[i] vfx.ParticleSystem> "Death"."spider" subclass registered ([BE058DAB] "config/fx/Death--spider.lc")
0000[i] vfx.ParticleSystem> "DeathFlame" class registered (CD803D68)
0000[i] vfx.ParticleSystem> "DeathFlame"."default" subclass registered ([5F237EAF] "config/fx/DeathFlame--default.lc")
0000[i] vfx.ParticleSystem> "Glow" class registered (E4D9D3C1)
0000[i] vfx.ParticleSystem> "Glow"."checkpoint" subclass registered ([17816294] "config/fx/Glow--checkpoint.lc")
0000[i] vfx.ParticleSystem> "Glow"."darkcrystal" subclass registered ([B952D0BD] "config/fx/Glow--darkcrystal.lc")
0000[i] vfx.ParticleSystem> "Glow"."default" subclass registered ([5F237EAF] "config/fx/Glow--default.lc")
0000[i] vfx.ParticleSystem> "Glow"."platform" subclass registered ([DFEF8A88] "config/fx/Glow--platform.lc")
0000[i] vfx.ParticleSystem> "MeleeHit" class registered (DCC34DA3)
0000[i] vfx.ParticleSystem> "MeleeHit"."default" subclass registered ([5F237EAF] "config/fx/MeleeHit--default.lc")
0000[i] vfx.ParticleSystem> "MeleeHit"."destructible" subclass registered ([5FC6F848] "config/fx/MeleeHit--destructible.lc")
0000[i] vfx.ParticleSystem> "MeleeHit"."player" subclass registered ([EAEDF26F] "config/fx/MeleeHit--player.lc")
0000[i] vfx.ParticleSystem> "WallSlide" class registered (940B52B9)
0000[i] vfx.ParticleSystem> "WallSlide"."default" subclass registered ([5F237EAF] "config/fx/WallSlide--default.lc")
0000[i] Localization    > loaded 21 string(s) for locale "EN"
0000[i] Localization    > "EN" locale selected
0000[i] Serializable    > loaded from "/tigra_Param"
0000[i] Core            > auto-reload enabled
0000[i] ResourceCache   > loading "DD" (compiled 2014-09-05 at 07:21 with LRC 1.541)
0000[i] ResourceCache   > "DD" package loaded in 0.002s
0000[i] game3d::World   > processing config "Game3D.lc"...
0000[i] World           > "MissileHitObject" event registered
0000[i] World           > "MissileHitWorld" event registered
0000[i] World           > "tigra.PlayerJumped" event registered
0000[i] World           > "tigra.PlayerLanded" event registered
0000[i] World           > "tigra.PlayerGrabOn" event registered
0000[i] World           > "tigra.PlayerGrabOff" event registered
0000[i] World           > "tigra.ClawAttackStart" event registered
0000[i] World           > "tigra.PlayerHit" event registered
0000[i] World           > "tigra.PlayerDeath" event registered
0000[i] World           > "tigra.TouchedDarkPool" event registered
0000[i] World           > "tigra.TouchedDarkSpore" event registered
0000[i] World           > "tigra.StompAttackHit" event registered
0000[i] World           > "tigra.MessageShow" event registered
0000[i] World           > "tigra.MessageHide" event registered
0000[i] World           > "tigra.CheckPoint" event registered
0000[i] World           > "tigra.GotSpark" event registered
0000[i] World           > "tigra.ObjectActivate" event registered
0000[i] World           > "tigra.ObjectDeactivate" event registered
0000[i] World           > "tigra.EnemyCoreHit" event registered
0000[i] World           > "tigra.Remark0" event registered
0000[i] World           > "tigra.Remark1" event registered
0000[i] World           > "tigra.Remark2" event registered
0000[i] World           > "tigra.Remark3" event registered
0000[i] World           > "tigra.WindActivate" event registered
0000[i] World           > "tigra.WindDeactivate" event registered
0000[i] World           > "tigra.BrainAddObjective" event registered
0000[i] World           > "tigra.BrainRemoveObjective" event registered
0000[i] World           > "tigra.FootStepL" event registered
0000[i] World           > "tigra.FootStepR" event registered
0000[i] World           > "tigra.DisableControls" event registered
0000[i] World           > "tigra.EnableControls" event registered
0000[i] game3d::World   > script "Demo3_Start" registered
0000[i] game3d::World   > script "Demo3_DarkCrystal" registered
0000[i] game3d::World   > script "Demo3_Shrine" registered
0000[i] game3d::World   > script "Demo3_Boss" registered
0000[i] game3d::World   > script "Spark_Intro" registered
0000[i] game3d::World   > script "tigra" registered
0000[i] game3d::World   > script "tigra" registered
0000[i] game3d::World   > script "NearestPlayer" registered
0000[i] game3d::World   > script "move_to" registered
0000[i] game3d::World   > script "turn_to_player" registered
0000[i] game3d::World   > script "move_to" registered
0000[i] TagSet          > un-registered tags in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "AIControlled" (00000001) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "HumanControlled" (00000002) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Interactive" (00000004) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Crystal" (00000008) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "BigObj" (00000010) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Platform" (00000020) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Breakable" (00000040) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Darkenable" (00000080) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Pickup" (00000100) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Enemy" (00000200) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Boss" (00000400) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Bullet" (00000800) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Door" (00001000) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Searchable" (00002000) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Attachable" (00004000) in "game3d.Actor.Tags"
0000[i] TagSet          > registered tag "Discoverable" (00008000) in "game3d.Actor.Tags"
0000[i] game3d::Actor   > "length" number-var registered
0000[i] game3d::Actor   > added "Decoration.Lian-00" prototype
0000[i] game3d::Actor   > "fracture_duration" number-var registered
0000[i] game3d::Actor   > "sparks" number-var registered
0000[i] game3d::Actor   > "cc.h-dev" number-var registered
0000[i] game3d::Actor   > "cc.b-base" number-var registered
0000[i] game3d::Actor   > "cc.b-dev" number-var registered
0000[i] game3d::Actor   > "cc.s-base" number-var registered
0000[i] game3d::Actor   > "cc.s-dev" number-var registered
0000[i] game3d::Actor   > added "Pawn.Breakable-Barrel-01" prototype
0000[i] game3d::Actor   > added "Pawn.Breakable-Crate-01" prototype
0000[i] game3d::Actor   > "rnd_rot" number-var registered
0000[i] game3d::Actor   > added "Pawn.Breakable-Crystal-01" prototype
0000[i] game3d::Actor   > added "Pawn.Breakable-CrystalSpark-01" prototype
0000[i] game3d::Actor   > added "Pawn.Breakable-DarkCrystal-01" prototype
0000[i] game3d::Actor   > added "Pawn.Breakable-Scaffold-01" prototype
0000[i] game3d::Actor   > added "Character.Spider" prototype
0000[i] game3d::Actor   > "max_hp" number-var registered
0000[i] game3d::Actor   > "cur_hp" number-var registered
0000[i] game3d::Actor   > "name" string-var registered
0000[i] game3d::Actor   > added "Character.TestBoss" prototype
0000[i] game3d::Actor   > "max_sta" number-var registered
0000[i] game3d::Actor   > "cur_sta" number-var registered
0000[i] game3d::Actor   > "life_state" number-var registered
0000[i] game3d::Actor   > added "Character.Tigra" prototype
0000[i] game3d::Actor   > added "Decoration.DarkSporeEx-01" prototype
0000[i] game3d::Actor   > added "Decoration.DarkPoolMedium" prototype
0000[i] game3d::Actor   > added "Decoration.DarkPoolSmall1" prototype
0000[i] game3d::Actor   > added "Decoration.DarkPoolSmall2" prototype
0000[i] game3d::Actor   > added "Decoration.DarkSpore-01" prototype
0000[i] game3d::Actor   > added "Decoration.DarkSpore-02" prototype
0000[i] game3d::Actor   > added "Decoration.DarkSpore-03" prototype
0000[i] game3d::Actor   > added "Decoration.DarkSpore-04" prototype
0000[i] game3d::Actor   > added "Decoration.DarkSpore-05" prototype
0000[i] game3d::Actor   > added "Decoration.DarkSpore-06" prototype
0000[i] game3d::Actor   > "irange" number-var registered
0000[i] game3d::Actor   > "message" string-var registered
0000[i] game3d::Actor   > added "Decoration.CaveDoor" prototype
0000[i] game3d::Actor   > added "Decoration.CellDoor" prototype
0000[i] game3d::Actor   > added "Decoration.CheckPointStone" prototype
0000[i] game3d::Actor   > added "Decoration.GateStone" prototype
0000[i] game3d::Actor   > added "Decoration.Shrine" prototype
0000[i] game3d::Actor   > added "Decoration.CheckPoint" prototype
0000[i] game3d::Actor   > added "Pawn.Turret" prototype
0000[i] game3d::Actor   > added "Decoration.Spark" prototype
0000[i] game3d::Actor   > added "Pawn.PlatformRight15" prototype
0000[i] game3d::Actor   > added "Pawn.Platform1" prototype
0000[i] game3d::Actor   > added "Pawn.Platform2" prototype
0000[i] game3d::Actor   > added "Projectile.DarkBullet" prototype
0000[i] game3d::Actor   > "quest_item" number-var registered
0000[i] game3d::Actor   > added "Decoration.GuardCorpse-01" prototype
0000[i] game3d.Effect   > "Break.Crystal" class added (3A6C8AB2)
0000[i] game3d.Effect   > "Break.CrystalSpark" class added (15C66A1C)
0000[i] game3d.Effect   > "Break.Barrel" class added (AB526FCE)
0000[i] game3d.Effect   > "Break.Crate" class added (707210DC)
0000[i] game3d.Effect   > "Break.DarkCrystal" class added (BB9431BF)
0000[i] game3d.Effect   > "CrystalDestruction" class added (F144FB2C)
0000[i] game3d.Effect   > "DarkShot" class added (EDA71A8F)
0000[i] game3d.Effect   > "DarkSplash" class added (AC0E722B)
0000[i] game3d.Effect   > "FootStep.Default" class added (705A7C7F)
0000[i] game3d.Effect   > "FootStep.Grass" class added (B7A09E38)
0000[i] game3d.Effect   > "FootStep.Earth" class added (FB6697AE)
0000[i] game3d.Effect   > "FootStep.Wood" class added (C4E24E8D)
0000[i] game3d.Effect   > "FootStep.Stone" class added (B5808402)
0000[i] game3d.Effect   > "FootStep.Glass" class added (99B3778A)
0000[i] game3d.Effect   > "GrabOn.Default" class added (C2631B47)
0000[i] game3d.Effect   > "GrabOff.Default" class added (24CE1FF0)
0000[i] game3d.Effect   > "Hazard.Spore" class added (5D38431F)
0000[i] game3d.Effect   > "Hazard.SporeEx" class added (F17E82A0)
0000[i] game3d.Effect   > "Hazard.Pool" class added (E5B723B1)
0000[i] game3d.Effect   > "Hit.Default" class added (B2B5A9C6)
0000[i] game3d.Effect   > "Hit.Destructible" class added (2F33BE66)
0000[i] game3d.Effect   > "Hit.PlayerDamage" class added (67C02E59)
0000[i] game3d.Effect   > "HitEnv.Earth" class added (8DAC808B)
0000[i] game3d.Effect   > "HitEnv.Stone" class added (B3890EC8)
0000[i] game3d.Effect   > "Jump.Default" class added (BD621DF3)
0000[i] game3d.Effect   > "Landing.Default" class added (8771AD47)
0000[i] game3d.Effect   > "Landing.High" class added (A67D7B89)
0000[i] game3d.Effect   > "WallSlide.Default" class added (AEC44075)
0000[i] game3d.Effect   > 18 interaction-descs added
0000[i] game3d::World   > "config/actor/common.lua" module loaded in 0.1ms
0000[i] ScriptedBehaviour> registered "DarkSporeEx" behaviour : 1 task(s), 0 event(s)
0000[i] game3d::World   > "config/actor/dark-spare-ex.lua" module loaded in 0.1ms
0000[i] ScriptedBehaviour> registered "Spider" behaviour : 1 task(s), 0 event(s)
0000[i] game3d::World   > "config/actor/spider.lua" module loaded in 0.3ms
0000[i] ScriptedBehaviour> registered "TestBoss" behaviour : 2 task(s), 2 event(s)
0000[i] game3d::World   > "config/actor/test-boss.lua" module loaded in 0.6ms
0000[i] ScriptedBehaviour> registered "Turret" behaviour : 1 task(s), 0 event(s)
0000[i] game3d::World   > "config/actor/turret.lua" module loaded in 0.1ms
0000[i] game3d::World   > "script/demo3.lua" module loaded in 0.1ms
0000[i] game3d::World   > "script/tutor.lua" module loaded in 0.1ms
0000[i] game3d::World   > "script/_common.lua" module loaded in 0.0ms
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "ape'death" [C3C2649C] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "ape'idle" [E8C65D8C] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "ape'kick" [211DEA42] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "ape'punch" [468CE03D] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "ape'stomp" [D3D74590] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Additive-action "ape'take-damage" [ABAF44CE] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "ape'walk" [BD96DED1] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'attach-swing" [0089B3A3] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'attach" [20D8B4F7] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'dash" [2F6C4574] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'fall" [4FBE9AF2] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'grab" [1AF2467D] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'hang-move" [D08C605A] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'hang" [9422BDE3] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'hit-response" [F0824AAE] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'idle" [8C5B2611] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'jump-down" [43D6CE71] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'jump-up" [0E332F46] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'jump" [F06063DD] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'move" [05A57AA5] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'punch" [375E851E] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'run" [BBACE713] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'slide-left" [F5B81E5C] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'slide-right" [22D00C12] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "tigra'walk" [23144412] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "spider'idle" [D5B77C17] registered
0000[i] Serializable    > loaded from "/cfg_CharacterAction"
0000[i] game3d.Character> Primary-action "spider'walk" [38CB3CBF] registered
0000[i] gui.Widget      > "sizer" class registered
0000[i] gui.Widget      > "static" class registered
0000[i] gui.Widget      > "button" class registered
0000[i] gui.Widget      > "checkbox" class registered
0000[i] gui.Widget      > "choice" class registered
0000[i] gui.Widget      > "list" class registered
0000[i] gui.Widget      > "slider" class registered
0000[i] gui.Widget      > "panel" class registered
0000[i] gui.Widget      > "text-edit" class registered
0000[i] ani2.GenericAnimation> loaded "config/player-hit-response.lcs" animation
0000[i] ani2.GenericAnimation> loaded "config/player-horz-dash.lcs" animation
0000[i] ani2.GenericAnimation> loaded "config/ui/go-arrow.lcs" animation
0000[i] main            > App initialized in 718.36ms
0000[i] WinMain         > app initialized
0000[i] WinMain         > entering main loop
0000[i] SimpleConfig    > file "D:\soft\huren/scratchpad.txt" not exists, scratchpad not loaded
0000[i] AudioSourceManager> reserved 64 audio-sources
0000[i] Serializable    > re-loaded from "/tigra_Param"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
0000[i] Serializable    > re-loaded from "/cfg_CharacterAction"
1109[i] Tigra           > selected profile#2
1109[i] tigra.Game      > loading {301} "level-Demo3-01.lc"
1109[i] VisualWorld3D   > environment set :
  spherical = <none>
  cubemap   = <none>
1109[i] PhysWorld       > assigned clipmesh "Demo3-01'clipmesh", cd-group "world" (00000001)
1109[i] ani2.GenericAnimation> loaded "config/actor/spark-default.lcs" animation
1109[i] tigra.Game      > loaded {301} "level-Demo3-01.lc"
{301} 00:00'00  starting at link.1
1109[i] vfx.ParticleSystem> particle-mem usage increased to 98'776
1109[i] vfx.ParticleSystem> particle-mem usage increased to 197'088
1109[i] ani2.GenericAnimation> loaded "config/player-landing.lcs" animation
1109[i] ani2.GenericAnimation> loaded "config/camera/player-landing.lcs" animation
{301} 00:00'00  level started
*** INVENTORY ***
Artifacts (0 / 8) :
  {1} Checkpoint            : 0
  {4} Teleport              : 0
  {2} Projectile Shield     : 0
  {3} Darkness Shield       : 0
Quest-Objects (0) :
{301} 00:00'00  discovered CellDoor at (-6.0 -0.2 0.0)
using 1280x720 post-effect main-buf
1376[i] ani2.GenericAnimation> loaded "config/camera/player-hit-wall.lcs" animation
2502[i] vfx.ParticleSystem> particle-mem usage increased to 209'384
3160[i] vfx.ParticleSystem> particle-mem usage increased to 221'680
{301} 00:51'08  breaked Breakable-Crate-01 {4}  at (38.2 16.4 0.0)
{301} 00:54'06  + 1 sparks
{301} 01:06'04  + 1 sparks
3767[i] vfx.ParticleSystem> particle-mem usage increased to 223'224
{301} 01:33'02  + 1 sparks
{301} 01:38'01  + 1 sparks
{301} 01:43'00  + 1 sparks
5342[i] ani2.GenericAnimation> loaded "config/actor/pickup-default.lcs" animation
{301} 01:49'01  breaked Breakable-Barrel-01 {13}  at (81.4 1.2 0.0)
{301} 01:50'03  + 1 sparks
{301} 01:52'00  breaked Breakable-Barrel-01 {10}  at (74.7 2.5 0.0)
{301} 01:52'08  + 1 sparks
{301} 01:58'03  + 1 sparks
{301} 02:02'02  breaked Breakable-Barrel-01 {6}  at (63.0 12.0 0.0)
{301} 02:02'09  + 1 sparks
{301} 02:12'08  checkpoint.0
{301} 02:15'00  checkpoint.0
{301} 02:17'07  leaving {301} link.2
{301} 02:17'07  entering {302} link.1
6560[i] tigra.Game      > unloading current level
6560[i] tigra.Game      > unloaded
{301} 02:18'00  level stopped
{301} 02:18'00  completion :  level - 90%  game - 07%
6560[i] tigra.Game      > loading {302} "level-Demo3-02.lc"
6560[i] VisualWorld3D   > environment set :
  spherical = <none>
  cubemap   = <none>
6560[i] PhysWorld       > assigned clipmesh "Demo3-02'clipmesh", cd-group "world" (00000001)
6560[i] vfx.ParticleSystem> particle-mem usage increased to 235'520
6560[i] ani2.GenericAnimation> loaded "config/actor/crystal-default.lcs" animation
6560[i] vfx.ParticleSystem> particle-mem usage increased to 237'064
6560[i] vfx.ParticleSystem> particle-mem usage increased to 238'608
6560[i] tigra.Game      > loaded {302} "level-Demo3-02.lc"
{302} 00:00'00  starting at link.1
6560[i] vfx.ParticleSystem> particle-mem usage increased to 336'920
6560[i] vfx.ParticleSystem> particle-mem usage increased to 435'232
{302} 00:00'00  level started
*** INVENTORY ***
Artifacts (0 / 8) :
  {1} Checkpoint            : 0
  {4} Teleport              : 0
  {2} Projectile Shield     : 0
  {3} Darkness Shield       : 0
Quest-Objects (0) :
{302} 00:00'00  checkpoint.0
{302} 00:02'09  breaked Breakable-Scaffold-01 {22}  at (12.3 -1.1 0.0)
{302} 00:12'01  death by DarkPoolSmall1 at (27.2 -5.1 0.0)
7030[i] tigra.Game      > unloading current level
7030[i] tigra.Game      > unloaded
{302} 00:13'07  level stopped
{302} 00:13'07  completion :  level - 03%  game - 08%
7030[i] tigra.Game      > loading {302} "level-Demo3-02.lc"
7030[i] VisualWorld3D   > environment set :
  spherical = <none>
  cubemap   = <none>
7030[i] PhysWorld       > assigned clipmesh "Demo3-02'clipmesh", cd-group "world" (00000001)
7030[i] tigra.Game      > loaded {302} "level-Demo3-02.lc"
{302} 00:00'00  starting at link.1
7030[i] vfx.ParticleSystem> particle-mem usage increased to 461'368
7030[i] tigra.Game      > re-starting from checkpoint {0}
{302} 00:00'00  level started
*** INVENTORY ***
Artifacts (0 / 8) :
  {1} Checkpoint            : 0
  {4} Teleport              : 0
  {2} Projectile Shield     : 0
  {3} Darkness Shield       : 0
Quest-Objects (0) :
{302} 00:00'00  checkpoint.0
{302} 00:05'00  death by DarkPoolSmall1 at (27.4 -5.0 0.0)
7261[i] tigra.Game      > unloading current level
7261[i] tigra.Game      > unloaded
{302} 00:06'05  level stopped
{302} 00:06'05  completion :  level - 03%  game - 08%
7261[i] tigra.Game      > loading {302} "level-Demo3-02.lc"
7261[i] VisualWorld3D   > environment set :
  spherical = <none>
  cubemap   = <none>
7261[i] PhysWorld       > assigned clipmesh "Demo3-02'clipmesh", cd-group "world" (00000001)
7261[i] tigra.Game      > loaded {302} "level-Demo3-02.lc"
{302} 00:00'00  starting at link.1
7261[i] tigra.Game      > re-starting from checkpoint {0}
{302} 00:00'00  level started
*** INVENTORY ***
Artifacts (0 / 8) :
  {1} Checkpoint            : 0
  {4} Teleport              : 0
  {2} Projectile Shield     : 0
  {3} Darkness Shield       : 0
Quest-Objects (0) :
{302} 00:00'00  checkpoint.0
{302} 00:24'06  breaked Breakable-CrystalSpark-01 {34}  at (25.7 6.8 0.0)
{302} 00:26'01  + 1 sparks
{302} 00:28'05  + 1 sparks
{302} 00:53'03  discovered Breakable-DarkCrystal-01 at (79.6 6.9 0.0)
{302} 01:07'08  breaked Breakable-DarkCrystal-01 {35}  at (79.6 6.9 0.0)
{302} 01:41'03  breaked Breakable-CrystalSpark-01 {50}  at (75.7 20.7 0.0)
{302} 01:42'06  + 1 sparks
{302} 01:55'03  + 1 sparks
{302} 01:56'04  + 1 sparks
{302} 02:08'08  + 1 sparks
12520[i] ani2.GenericAnimation> loaded "config/actor/vert-plat-1.lcs" animation
12533[i] vfx.ParticleSystem> particle-mem usage increased to 544'296
{302} 02:13'07  + 1 sparks
{302} 02:28'07  + 1 sparks
{302} 02:33'06  + 1 sparks
{302} 02:52'01  + 1 sparks
{302} 03:15'03  + 1 sparks
{302} 03:16'07  checkpoint.2
{302} 03:20'00  leaving {302} link.3
{302} 03:20'00  entering {304} link.1
16537[i] tigra.Game      > unloading current level
16537[i] tigra.Game      > unloaded
{302} 03:20'03  level stopped
{302} 03:20'03  completion :  level - 87%  game - 28%
16537[i] tigra.Game      > loading {304} "level-Demo3-04.lc"
16537[i] VisualWorld3D   > environment set :
  spherical = <none>
  cubemap   = <none>
16537[i] PhysWorld       > assigned clipmesh "Demo3-04'clipmesh", cd-group "world" (00000001)
16537[i] tigra.Game      > loaded {304} "level-Demo3-04.lc"
{304} 00:00'00  starting at link.1
16537[i] vfx.ParticleSystem> particle-mem usage increased to 548'928
16537[i] vfx.ParticleSystem> particle-mem usage increased to 647'240
{304} 00:00'00  level started
*** INVENTORY ***
Artifacts (0 / 8) :
  {1} Checkpoint            : 0
  {4} Teleport              : 0
  {2} Projectile Shield     : 0
  {3} Darkness Shield       : 0
Quest-Objects (0) :
{304} 00:00'00  checkpoint.0
17429[i] ani2.GenericAnimation> loaded "config/camera/player-horz-hang.lcs" animation
{304} 00:52'08  + 1 sparks
{304} 00:53'06  + 1 sparks
{304} 01:05'04  + 1 sparks
{304} 01:13'06  + 1 sparks
{304} 01:23'08  discovered GateStone at (53.5 15.8 0.0)
{304} 01:39'02  breaked Breakable-Barrel-01 {124}  at (31.8 -0.9 0.0)
{304} 01:40'01  breaked Breakable-Barrel-01 {122}  at (29.7 -1.0 0.0)
{304} 01:40'08  + 1 sparks
{304} 01:41'04  + 1 sparks
{304} 01:44'01  + 1 sparks
{304} 02:09'00  breaked Breakable-CrystalSpark-01 {129}  at (116.0 10.1 0.0)
{304} 02:10'00  + 1 sparks
{304} 02:12'07  + 1 sparks
{304} 02:16'00  discovered Breakable-DarkCrystal-01 at (162.5 14.8 0.0)
{304} 02:26'07  + 1 sparks
{304} 02:40'00  + 1 sparks
{304} 02:47'08  death by DarkSpore-01 at (180.0 26.7 0.0)
22321[i] tigra.Game      > unloading current level
22321[i] tigra.Game      > unloaded
{304} 02:49'03  level stopped
{304} 02:49'03  completion :  level - 36%  game - 37%
22321[i] tigra.Game      > loading {304} "level-Demo3-04.lc"
22321[i] VisualWorld3D   > environment set :
  spherical = <none>
  cubemap   = <none>
22321[i] PhysWorld       > assigned clipmesh "Demo3-04'clipmesh", cd-group "world" (00000001)
22321[i] tigra.Game      > loaded {304} "level-Demo3-04.lc"
{304} 00:00'00  starting at link.1
22321[i] tigra.Game      > re-starting from checkpoint {0}
{304} 00:00'00  level started
*** INVENTORY ***
Artifacts (0 / 8) :
  {1} Checkpoint            : 0
  {4} Teleport              : 0
  {2} Projectile Shield     : 0
  {3} Darkness Shield       : 0
Quest-Objects (0) :
{304} 00:00'00  checkpoint.0
24464[i] tigra.Game      > unloading current level
24464[i] tigra.Game      > unloaded
{304} 01:00'04  level stopped
{304} 01:00'04  completion :  level - 36%  game - 37%
24464[i] tigra.Game      > loading {305} "level-Demo3-05.lc"
24464[i] VisualWorld3D   > environment set :
  spherical = <none>
  cubemap   = env
24464[i] PhysWorld       > assigned clipmesh "Demo3-05'clipmesh", cd-group "world" (00000001)
24464[i] game3d.RepAni   > added "config/actor/dark-spore-ex.lcs" animation
24464[i] ani2.GenericAnimation> loaded "config/actor/horz-plat-1.lcs" animation
24464[i] tigra.Game      > loaded {305} "level-Demo3-05.lc"
{305} 00:00'00  starting at door.32
{305} 00:00'00  level started
*** INVENTORY ***
Artifacts (0 / 8) :
  {1} Checkpoint            : 0
  {4} Teleport              : 0
  {2} Projectile Shield     : 0
  {3} Darkness Shield       : 0
Quest-Objects (0) :
{305} 00:00'00  discovered GateStone at (0.3 1.9 0.0)
{305} 00:45'09  death by DarkSpore-01 at (36.1 4.6 0.0)
26571[i] tigra.Game      > unloading current level
26571[i] tigra.Game      > unloaded
{305} 00:47'04  level stopped
{305} 00:47'04  completion :  level - 184%  game - 37%
26571[i] tigra.Game      > loading {305} "level-Demo3-05.lc"
26571[i] VisualWorld3D   > environment set :
  spherical = <none>
  cubemap   = env
26571[i] PhysWorld       > assigned clipmesh "Demo3-05'clipmesh", cd-group "world" (00000001)
26571[i] tigra.Game      > loaded {305} "level-Demo3-05.lc"
{305} 00:00'00  starting at link.1
{305} 00:00'00  level started
*** INVENTORY ***
Artifacts (0 / 8) :
  {1} Checkpoint            : 0
  {4} Teleport              : 0
  {2} Projectile Shield     : 0
  {3} Darkness Shield       : 0
Quest-Objects (0) :
26920[i] tigra.Game      > unloading current level
26920[i] tigra.Game      > unloaded
{305} 00:09'02  level stopped
{305} 00:09'02  completion :  level - 648%  game - 37%
26920[i] tigra.Game      > loading {304} "level-Demo3-04.lc"
26920[i] VisualWorld3D   > environment set :
  spherical = <none>
  cubemap   = env
26920[i] PhysWorld       > assigned clipmesh "Demo3-04'clipmesh", cd-group "world" (00000001)
26920[i] tigra.Game      > loaded {304} "level-Demo3-04.lc"
{304} 00:00'00  starting at door.31
{304} 00:00'00  level started
*** INVENTORY ***
Artifacts (0 / 8) :
  {1} Checkpoint            : 0
  {4} Teleport              : 0
  {2} Projectile Shield     : 0
  {3} Darkness Shield       : 0
Quest-Objects (0) :
{304} 00:35'01  breaked Breakable-DarkCrystal-01 {299}  at (162.5 14.8 0.0)
{304} 01:00'07  + 1 sparks
{304} 01:09'00  death by DarkSpore-01 at (182.6 32.5 0.0)
29359[i] tigra.Game      > unloading current level
29359[i] tigra.Game      > unloaded
{304} 01:10'05  level stopped
{304} 01:10'05  completion :  level - 90%  game - 50%
29359[i] tigra.Game      > loading {304} "level-Demo3-04.lc"
29359[i] VisualWorld3D   > environment set :
  spherical = <none>
  cubemap   = env
29359[i] PhysWorld       > assigned clipmesh "Demo3-04'clipmesh", cd-group "world" (00000001)
29359[i] tigra.Game      > loaded {304} "level-Demo3-04.lc"
{304} 00:00'00  starting at link.1
{304} 00:00'00  level started
*** INVENTORY ***
Artifacts (0 / 8) :
  {1} Checkpoint            : 0
  {4} Teleport              : 0
  {2} Projectile Shield     : 0
  {3} Darkness Shield       : 0
Quest-Objects (0) :
{304} 00:00'00  checkpoint.0
deleting 50 Serializable interfaces
Serializable un-initialized
app un-initialized
sending log...
log-files found : 3
30624[i] WinMain         > app un-initialized
30624[i] WinMain         > app deleted
30624[i] tigra.Game      > un-initializing...
30624[i] tigra.Game      > un-initialized
30624[i] game3d_World    > un-initializing...
30624[i] ResourceCache   > "SpawnPointSet2" class un-registered
30624[i] game3d::Actor   > "Weapon" class un-registered
30624[i] game3d::Actor   > "AreaDamage" class un-registered
30624[i] game3d::Actor   > "Item" class un-registered
30624[i] game3d::Actor   > "Missile" class un-registered
30624[i] game3d::Actor   > "Projectile" class un-registered
30624[i] game3d::Actor   > "Decoration" class un-registered
30624[i] game3d::Actor   > "Character" class un-registered
30624[i] game3d::Actor   > "Pawn" class un-registered
30624[i] ResourceCache   > "Game3DScript" package unloaded
30624[i] game3d_World    > un-initialized
30624[i] Animation       > un-initializing...
30624[i] ResourceCache   > "Animation2" class un-registered
30624[i] Animation       > un-initialized
30624[i] VisualFX        > un-initializing...
30624[i] VisualFX        > un-initialized
30624[i] Logic3D         > un-initializing...
30624[i] ResourceCache   > "TriggerSet2" class un-registered
30624[i] ResourceCache   > "MarkerSet2" class un-registered
30624[i] ResourceCache   > "GraphSet2" class un-registered
30624[i] Logic3D         > un-initialized
30624[i] PhysWorld       > un-initializing...
30624[i] ResourceCache   > "CollisionGeometry2" class un-registered
30624[i] ResourceCache   > "ClipMesh2" class un-registered
30624[i] PhysWorld       > un-initialized
30624[i] AudioWorld3D    > un-initializing...
30624[i] ResourceCache   > "AudioScene" class un-registered
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
audio_SourceXA.cpp:58 AudioSourceXA::~AudioSourceXA
30624[i] AudioSourceManager> released 64 audio-sources
30624[i] AudioWorld3D    > un-initialized
30624[i] AudioSystem     > un-initializing...
30624[i] ResourceCache   > "AudioBuffer" class un-registered
30624[i] AudioSystem     > un-initialized
30624[i] VisualWorld3D   > un-initializing...
30624[i] ResourceCache   > "Lightmap2" class un-registered
30624[i] ResourceCache   > "StaticScene2" class un-registered
30624[i] ResourceCache   > "MultiMesh2" class un-registered
30624[i] ResourceCache   > "StaticMesh2" class un-registered
30624[i] ResourceCache   > "BaseRP" package unloaded
30624[i] VisualWorld3D   > un-initialized
30624[i] Render2D        > un-initializing...
30624[i] ResourceCache   > "Font10" class un-registered
30624[i] ResourceCache   > "Render2D" package unloaded
30624[i] Render2D        > un-initialized
30624[i] VideoSystem     > un-initializing...
30624[i] ResourceCache   > "TextureAtlas" class un-registered
30624[i] ResourceCache   > "VertexDecl" class un-registered
30624[i] ResourceCache   > "VertexProg" class un-registered
30624[i] ResourceCache   > "FragmentShader" class un-registered
30624[i] ResourceCache   > "Texture" class un-registered
30624[i] ResourceCache   > "Driver3DState" class un-registered
30624[i] RenderDX9       > uninitialized
30624[i] VideoSystem     > un-initialized
30624[i] InputSystem     > un-initializing...
30624[i] MouseDX7        > uninitialized
30624[i] Input-DX7       > DInput destroyed
30624[i] InputSystem     > un-initialized
30624[i] ScriptEnv       > un-initializing...
30624[i] ResourceCache   > "LuaScript" class un-registered
30624[i] Tigra           > destroy shadow  done
30624[i] ScriptThread    > destroy shadow  done
30624[i] Trigger         > destroy shadow  done
30624[i] Actor           > destroy shadow  done
30624[i] World           > destroy shadow  done
30624[i] Effect          > destroy shadow  done
30624[i] Decoration      > destroy shadow  done
30624[i] Character       > destroy shadow  done
30624[i] Weapon          > destroy shadow  done
30624[i] RandomSequence  > destroy shadow  done
30624[i] RandomSequence  > destroy shadow  done
30624[i] ScriptEnv       > uninitialized
30624[i] ScriptEnv       > un-initialized
30624[i] ResourceCache   > "tigra-Base" package unloaded
30624[i] ResourceCache   > "tigra-Demo3" package unloaded
30624[i] ResourceCache   > "tigra-Test" package unloaded
30624[i] ResourceCache   > "tigra-Clip" package unloaded
30624[i] ResourceCache   > "tigra-Audio" package unloaded
30624[i] ResourceCache   > "tigra-Char" package unloaded
30624[i] ResourceCache   > "DD" package unloaded
30624[i] Core            > uninitialized
30624[i] ResourceCache   > "RenderPipelineCfg2" class un-registered
30624[i] ResourceCache   > "RenderPipeline2" class un-registered
30624[i] ResourceCache   > "MeshSkeleton" class un-registered
30624[i] ResourceCache   > un-initialized
30624[i] DebugManager    > uninitialized
================================================================================================
name            peak            alloc()    free()     realloc()  resize()   expand()   shrink()  
================================================================================================
StdMem          24'944'352      24'169     24'126     47         0          0          0         
TmpMem          44'600'456      24'685     434'609    420'122    0          2'458      0         
StrMem          3'307'760       71'010     70'817     4'318      0          0          0         
HStrMem         96'440          114'454    114'374    0          0          0          0         
RgnMem          142'704         2'515      2'482      0          0          0          802       
TestMem         0               0          0          0          0          0          0         
PhysMem         5'714'864       2'572'901  2'572'753  0          0          0          0         
------------------------------------------------------------------------------------------------
TOTAL           (no use)        2809734    3219161    424487     0          2458       802       
------------------------------------------------------------------------------------------------

StdMem
------------------------------
block-sz alloc.cnt  wasted    
------------------------------
16       4994       39952     
24       4403       70448     
32       2248       15480     
40       1279       10232     
48       1          16        
56       213        0         
64       277        2216      
104      23         0         
112      18         144       
120      2          32        
128      3          0         
152      13         0         
160      16         128       
176      1          0         
200      1          0         
224      10         0         
232      22         176       
272      2          0         
280      4          32        
296      6          0         
304      8          64        
320      2          0         
328      6          48        
344      1          0         
352      2          16        
368      6          0         
376      4          32        
392      6          0         
400      1          8         
416      4          0         
424      5          40        
440      3          0         
448      3          24        
464      1          0         
472      1          8         
488      1          0         
496      3          24        
512      56         0         
1024     603        2808      
2048     492        1611      
3072     37         168       
6144     1          7         
7168     9214       49184     
8192     2          0         
11264    8          0         
12288    3          6         
13312    10         2         
14336    1          0         
15360    2          0         
16384    1          4         
17408    1          0         
18432    1          0         
19456    7          6         
20480    6          4         
21504    3          0         
22528    2          4         
23552    3          2         
24576    2          0         
25600    3          0         
26624    1          0         
27648    1          0         
28672    5          4         
29696    3          0         
31744    3          12        
33792    1          0         
34816    3          2         
35840    1          0         
36864    1          0         
38912    2          0         
40960    2          4         
41984    1          0         
43008    4          4         
44032    2          0         
46080    2          2         
47104    1          0         
48128    2          6         
49152    1          0         
52224    3          0         
53248    1          2         
54272    2          8         
55296    3          6         
56320    1          0         
58368    1          6         
61440    5          10        
62464    1          2         
65536    1          6         
------------------------------
wasted total = 0.3% (193000 bytes)

TmpMem
------------------------------
block-sz alloc.cnt  wasted    
------------------------------
16       2356       581       
24       220        812       
32       3020       1308      
40       7080       3138      
48       567        4192      
56       63         106       
64       1488       2680      
72       34009      1468      
80       274719     1692      
88       9507       72302     
96       562        416       
104      50095      178       
112      1968       11470     
120      93         396       
128      34         80        
136      53         32        
144      28         132       
152      21         18        
160      34         90        
168      161        328       
176      28         106       
184      13         58        
192      15         48        
200      2196       12        
208      915        4034      
216      21         172       
224      15         12        
232      33310      74        
240      34         240       
248      5          18        
256      4          12        
264      56         32        
272      228        888       
280      6          10        
288      26         100       
296      9289       36714     
304      117        822       
312      11         44        
320      7          14        
328      86         302       
336      7          28        
344      10         12        
352      156        4         
360      691        2780      
368      8          60        
384      6          24        
392      35         6         
400      117        476       
408      3          8         
416      3          6         
424      1          2         
432      6          24        
440      16         12        
448      24         96        
456      1137       78        
464      24         110       
472      1          2         
480      1          4         
488      3          0         
496      12         46        
504      1          4         
512      3          0         
1024     1367       1936      
2048     639        750       
3072     354        276       
4096     58         188       
5120     97         100       
6144     33         88        
7168     20         44        
8192     4093       72        
9216     17         24        
10240    6          16        
11264    9          16        
12288    3          0         
13312    8          12        
14336    5          8         
15360    10         0         
16384    1          0         
17408    2          0         
20480    50         0         
24576    1          0         
27648    1          4         
28672    37         0         
32768    42         0         
33792    2          0         
35840    25         0         
37888    59         0         
44032    1          4         
45056    1          0         
46080    2          8         
48128    86         0         
55296    1          4         
59392    1          4         
64512    46         0         
------------------------------
wasted total = 0.2% (152467 bytes)

StrMem
------------------------------
block-sz alloc.cnt  wasted    
------------------------------
16       4842       13719     
24       5607       30343     
32       30808      123482    
40       397        4094      
48       455        157       
56       1365       3360      
64       626        1970      
72       11         38        
80       8          16        
88       90         16        
96       29         108       
104      32         92        
112      22         48        
120      107        8         
128      11011      18684     
136      8217       14892     
144      2713       8579      
152      8745       29264     
160      90         952       
168      2          8         
176      2          4         
192      1          0         
200      2          4         
208      1          0         
216      1          4         
224      3          0         
232      8          32        
264      1          0         
280      4          0         
288      13         48        
296      2          4         
304      2          8         
312      5          0         
320      4          12        
360      2          0         
368      3          8         
376      1          4         
408      1          0         
424      1          0         
448      2          0         
488      1          0         
504      1          0         
1024     19         24        
2048     31         88        
3072     7          12        
4096     1          0         
5120     1          0         
6144     1          0         
10240    1          0         
11264    1          4         
12288    1          4         
49152    1          4         
------------------------------
wasted total = 4.3% (250094 bytes)

HStrMem
------------------------------
block-sz alloc.cnt  wasted    
------------------------------
16       72538      225221    
24       17653      43332     
32       12080      50034     
40       7052       50962     
48       3408       43598     
56       7          97        
80       123        174       
88       849        2547      
96       672        2847      
104      72         444       
------------------------------
wasted total = 16.3% (419256 bytes)

RgnMem
------------------------------
block-sz alloc.cnt  wasted    
------------------------------
144      1452       0         
152      33         264       
272      31         0         
1024     153        24        
2048     845        16        
5120     1          0         
------------------------------
wasted total = 0.0% (304 bytes)

TestMem
------------------------------
block-sz alloc.cnt  wasted    
------------------------------
------------------------------
wasted total = 0.0% (0 bytes)

PhysMem
------------------------------
block-sz alloc.cnt  wasted    
------------------------------
32       401        405       
40       888        4468      
48       260        2496      
56       12         140       
64       439        2195      
72       70         910       
80       825590     4127950   
88       8158       105982    
96       789973     3949861   
104      44053      568345    
112      163        867       
120      35         443       
128      21         105       
136      6          78        
160      86         430       
168      12         156       
192      6          30        
224      10         46        
232      1          13        
288      558631     2793155   
296      338532     4400916   
304      14         70        
312      1          13        
352      371        1855      
360      3          39        
432      1          5         
1024     4927       24635     
2048     65         325       
3072     51         255       
5120     50         250       
9216     29         145       
17408    20         100       
20480    1          5         
29696    4          20        
32768    2          10        
33792    6          30        
34816    3          15        
------------------------------
wasted total = 3.8% (15986763 bytes)
30624[i] Log             > closed at 14:48:47'337
