Initialize engine version: 4.6.0f2 (b073107612b7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4465]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.047 seconds
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\962打包\game\lzyd\IonicSurge-OpenBeta-1.0-Windows_Data\Managed\System.dll (this message is harmless)
UnloadTime: 1.817856 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 4462.
Total: 1.879435 ms (FindLiveObjects: 0.094933 ms CreateObjectMapping: 0.081463 ms MarkObjects: 1.259478 ms  DeleteObjects: 0.050353 ms)

UnloadTime: 12.736860 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4479.
Total: 1.857305 ms (FindLiveObjects: 0.131817 ms CreateObjectMapping: 0.069596 ms MarkObjects: 1.200465 ms  DeleteObjects: 0.028223 ms)

UnloadTime: 8.526093 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4479.
Total: 1.729336 ms (FindLiveObjects: 0.133741 ms CreateObjectMapping: 0.068955 ms MarkObjects: 1.119963 ms  DeleteObjects: 0.028544 ms)

UnloadTime: 8.317302 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4472.
Total: 2.201120 ms (FindLiveObjects: 0.139835 ms CreateObjectMapping: 0.071200 ms MarkObjects: 1.461533 ms  DeleteObjects: 0.036241 ms)

UnloadTime: 10.555626 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4472.
Total: 2.287073 ms (FindLiveObjects: 0.134062 ms CreateObjectMapping: 0.059333 ms MarkObjects: 1.457364 ms  DeleteObjects: 0.042335 ms)

UnloadTime: 12.518449 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4479.
Total: 2.371423 ms (FindLiveObjects: 0.165492 ms CreateObjectMapping: 0.082746 ms MarkObjects: 1.438120 ms  DeleteObjects: 0.041373 ms)

UnloadTime: 11.201881 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4472.
Total: 2.245700 ms (FindLiveObjects: 0.152984 ms CreateObjectMapping: 0.077614 ms MarkObjects: 1.377824 ms  DeleteObjects: 0.039769 ms)

UnloadTime: 14.842085 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4472.
Total: 2.641793 ms (FindLiveObjects: 0.206545 ms CreateObjectMapping: 0.100386 ms MarkObjects: 1.636006 ms  DeleteObjects: 0.048429 ms)

UnloadTime: 10.210850 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4479.
Total: 1.884887 ms (FindLiveObjects: 0.110328 ms CreateObjectMapping: 0.053560 ms MarkObjects: 1.188598 ms  DeleteObjects: 0.033034 ms)

UnloadTime: 11.155057 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4472.
Total: 2.687977 ms (FindLiveObjects: 0.180246 ms CreateObjectMapping: 0.089481 ms MarkObjects: 1.637610 ms  DeleteObjects: 0.047466 ms)

UnloadTime: 18.606407 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4472.
Total: 3.444241 ms (FindLiveObjects: 0.216808 ms CreateObjectMapping: 0.103593 ms MarkObjects: 2.210100 ms  DeleteObjects: 0.058050 ms)

