Initialize engine version: 4.3.4f1 (e444f76e01cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3523]
    Renderer: NVIDIA GeForce GTX 760 (192-bit)
    Vendor:   NVIDIA
    VRAM:     2945 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Salman Rabie\Downloads\One Snack Please\One Snack Please\One Snack Please_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Salman Rabie\Downloads\One Snack Please\One Snack Please\One Snack Please_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Salman Rabie\Downloads\One Snack Please\One Snack Please\One Snack Please_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Salman Rabie\Downloads\One Snack Please\One Snack Please\One Snack Please_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Salman Rabie\Downloads\One Snack Please\One Snack Please\One Snack Please_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Salman Rabie\Downloads\One Snack Please\One Snack Please\One Snack Please_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Salman Rabie\Downloads\One Snack Please\One Snack Please\One Snack Please_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Salman Rabie\Downloads\One Snack Please\One Snack Please\One Snack Please_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Salman Rabie\Downloads\One Snack Please\One Snack Please\One Snack Please_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Salman Rabie\Downloads\One Snack Please\One Snack Please\One Snack Please_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.033 seconds
desktop: 1768x992 30Hz; virtual: 1414x794 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Salman Rabie\Downloads\One Snack Please\One Snack Please\One Snack Please_Data\Managed\Boo.Lang.dll (this message is harmless)
PlayGame
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Unsupported: Hidden/NoiseAndGrainDX11
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

UnloadTime: 0.358626 ms
HDR and MultisampleAntiAliasing (in Forward Rendering Path) is not supported. This camera will render without HDR buffers. Disable Antialiasing in the Quality settings if you want to use HDR.
 
(Filename:  Line: 2237)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 1252.
Total: 0.861547 ms (FindLiveObjects: 0.034413 ms CreateObjectMapping: 0.012376 ms MarkObjects: 0.169954 ms  DeleteObjects: 0.365267 ms)

Font size and style overrides are only supported for dynamic fonts.
 
(Filename:  Line: 80)

Font size and style overrides are only supported for dynamic fonts.
 
(Filename:  Line: 80)

Font size and style overrides are only supported for dynamic fonts.
 
(Filename:  Line: 80)

Font size and style overrides are only supported for dynamic fonts.
 
(Filename:  Line: 80)

Font size and style overrides are only supported for dynamic fonts.
 
(Filename:  Line: 80)

Font size and style overrides are only supported for dynamic fonts.
 
(Filename:  Line: 80)

Font size and style overrides are only supported for dynamic fonts.
 
(Filename:  Line: 80)

